Hi Tom.
On the point of text based games it's actually interesting how many new
games are being developed, look at choiceofgames on the iphone as a prime
example.
The only problem is not all of these are accessible. I was for example
rather disappointed that the tinman series of gamebooks, perported to be
extrra ports of the old 1980's publications have entirely unlabeled buttond,
graphical dice etc. Thus, ti'd actually be great to include some articles to
potential sighted developers of text based games on how to make their games
accessible.
most indi devs are pretty good about this and I've contacted many in my
time, (most recently the developers of space odyssey and their other game
astro galaxy), but it'd be great to have some actual guidelines which people
could google.
Btw, on the graphics front, I'll also add that while a lot of what you might
call casual gamers are graphics mad (and usually fps mad), that isn't true
about people who are interested in games!
It's sort of the old one, kids who just want to listen to the latest
manufactured bangin' popgroup won't think much to just a skilled musician
with a single guitar, but people who appreciate good music will.
It's also worth noting that according to my brother who tends to keep up
with game industry news various people are being dissatisfied with the
current state of the mainstream industry hence the greater amount of indi
games, and indi games means accessible games, (as well as developers who
actually are possible to talk to).
Beware the grue!
Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.