How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes?
Josh ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, January 13, 2007 4:33 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah > Hi Josh, > Professionally speaking C++ has many more advantages for game > programming. Better documentation, more pros use it, extremely flexable, > more widely supported, and so on. VB 6 documentation is crappy at best, > not widely supported by pro game devs, and unlike C++ is pretty > propriatary. Yet amung accessible game developers VB has a larger apeal > do to the fact it has a less of a learning curve. > However, I am using C#.NET, called C-Sharp, which I find is actually the > happy medium. It is new, quite flexable, is growing in popularity amung > pro developers, has a C++ style without being as complex as C++, and I > think is the next generation newbies language. > > > Josh wrote: >> do most of you use visual basic6 for game creation or does c++ work >> better >> for that sort of thing? >> >> Josh >> > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.