Well if you get the express stuff.
You will need to get a few things.
First the docs.
www.empowermentzone.com/vbnetdoc.zip
www.empowermentzone.com/cnetdoc.zip
www.empowermentzone.com/prog_doc.zip
in addition you can get
www.empowermentzone.com/html_doc.zip and
www.empowermentzone.com/vb6_doc.zip
These contain the manuals for programming.
now you need to go to www.blindprogramming.com
and get the vb keystrokes and whatsnew files.
after that you need to go to 
http://msdn.microsoft.com/vstudio/express/support/install I think and download 
the files.
These isos are quite large but include everything.
you can go to http://msdn.microsoft.com/directx and get the directx sdk 
necessary for direct programming.
also http://msdn.microsoft.com/vstudio/express to get sql server, and other 
addons.
now I don't have this stuff on hand so you will need to search for it.
dotnet 1.1 sdk dotnet 2.0 sdk.
platform sdk.
also the dotnet 3 sdk for vista use.
now http://x-sight.brandoncole.net
There is a dev section get the devpack.
The stuff you need is already in here.
The main thing you want from here is the sapi5.1 sdk.
There are incripters and other tools.
There is a load of autoit stuff which we won't want.
There is 2x editer which may be a good macro editer that you may wish to use.
There is also sdk for comaudio which we don't want, however there are sdks for 
skype, jaws apis, and other sdks and tools you may wish to have.

At 12:40 p.m. 14/01/2007, you wrote:
>How much does c number dot-net cost? is the environment conducive to jaws or 
>window-eyes? Does it work good with jfw or window-eyes?
>
>Josh
>
>----- Original Message ----- 
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Saturday, January 13, 2007 4:33 PM
>Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah
>
>
>> Hi Josh,
>> Professionally speaking C++ has many more advantages for game
>> programming. Better documentation, more pros use it, extremely flexable,
>> more widely supported, and so on. VB 6 documentation is crappy at best,
>> not widely supported by pro game devs, and unlike C++ is pretty
>> propriatary. Yet amung accessible game developers VB has a larger apeal
>> do to the fact it has a less of a learning curve.
>> However, I am using C#.NET, called C-Sharp, which I find is actually the
>> happy medium. It is new, quite flexable, is growing in popularity amung
>> pro developers, has a C++ style without being as complex as C++, and I
>> think is the next generation newbies language.
>>
>>
>> Josh wrote:
>>> do most of you use visual basic6 for game creation or does c++ work 
>>> better
>>> for that sort of thing?
>>>
>>> Josh
>>>
>>
>>
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>> any subscription changes via the web. 
>
>
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