After rereading the description, I see that this sounds like a nutty bit of
amusement. Therefore, I will very probably give it a try, because I am a
nut! Thanks.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 20, 2013 8:02 AM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game
Hmmmm Charlse, I think from the description you don't actually toss the
phone, you just play a game where you toss the little guggle thingy by
doing the wind up action and letting go, just like how in Jim's golf game
you don't actually need to pick up your pc and swing it around to simulate
swinging the club :D.
My question however is firstly, how do you know where your going and what
hitting and where to aime? and secondly, how do you stear the creature
when it's flying?
Beware the Grue!
DArk.
----- Original Message -----
From: "Charles Rivard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 20, 2013 1:52 PM
Subject: Re: [Audyssey] Catagugl: An amusing little iPhone Game
I think I'll pass on tossing my iPhone. They cost too much to be thrown
around.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message -----
From: "Ken Downey" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 20, 2013 7:20 AM
Subject: [Audyssey] Catagugl: An amusing little iPhone Game
I came across an amusing little game for iOS the other day, and though
it's utterly simple I can't seem to put it down. I'm getting a blister on
my index finger from playing so hard. No, I'm serious!
The game is called Catagugl, and when I got it it was free. Not sure if
it still is or not. Anyway, once you start it, turn off VO, click in the
lower right corner of the screen with home button to the right, and
you'll hear a little drum-like sound. Then touch and hold, just for a
split second, until you hear another sound. Then, wind up the gugl by
making fast circular motions. The bigger the circles and faster you make
them, the quicker he gets wound up. There is a countdown. If you toss
the gugl right at the word go, you get a fart. Every time you pass
through a cloud, you get a fart. To actually fart the fart, just touch
the middle of your screen and he'll fart, speeding him up and giving him
a little more elevation. The higher you toss him, the higher he'll go,
but it's about distance rather than height. There are bumpers both on
the ground and in the sky, and you don't want to hit them from
underneath. There are also spikes that your poor gugl can get impailed
on. Watch out! The more you play, the better your aim will be.
Anyway, the only drawback to the game is that you can't hear your score
in-game. you have to go to game center and hear your rank, then go to
the list of players and click on yoiur name, and this only gives you
your highest score. I've contacted the dev and asked if there is any way
for him to make the score spoken, but no reply thus far. Still a very
good little game, and of course the kids love it too.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on
Facebook, (KenWDowney,) or write me at [email protected] .
---
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If you want to leave the list, send E-mail to
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You can make changes or update your subscription via the web, at
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---
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If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].