I heard the demo, and judgments aside, as I don't know this person, the game to me, sounds absolutely identical to my experience with the demo of Super Liam, with simply the sounds being changed.
My question is this; How did he get the game code? I'd be curious to know if someone gave it to him or he'd gotten it through someone? -or if he decompiled it himself? If you can track where he got it from, then you can tell who not to share your ideas with! <smile> Anyway, if it's true that he did in fact steal the idea in essence, my heart goes out to you, that's a nasty thing... Rock on anyway! and have a great day! Smiles, Cara At 11:04 PM 1/13/2007 -0600, you wrote: >dark. it is the same game, and I'll tell you why. >1. the menu was the exact same. >2. he says he was tripping. not true. Besides, what would he have tripped >over? He never said. >3. you get extra points for jumping over things because you will complete >the level faster and gain more bonus points. The same is true in super >Liam. >4. The boss is absolutely the same as in Super Liam with different sounds. >5. after playing through the demo of Super Liam to check, The placement of >enemies is the same. >6. You don't have to jump on the teleporter and bonus objects, he just chose >to to throw people off. >7. this one is purely based on judgment, but Ivan does not have the skills >or know how to program a single line of code let alone a demo of a game that >oddly enough sounds exactly like super Liam. >8. The fact that you hear his synth say syntax error followed by five >seconds of silence is missleading when you can obviously hear him pressing >keys during the main menu. >9. If using vb 6, syntax errors are displayed in diologue boxes. to add, >syntax errors are fairly rare. >10. He tried a similar tactic once before, pitch shifting wild woods act 1 >to a lower pitch and cliaming it was his own. > >The fact I can come up with at least ten reasons is pretty sad. It is a >very disgusting thing to do on his part. > > > >----- Original Message ----- >From: "Dark" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Saturday, January 13, 2007 10:37 PM >Subject: Re: [Audyssey] Dragon Warriors > > > >I must admit I'd not heard of this game before, but my first thought when I > > heard the demo was indeed of superliam. > > > > the similarities did rather strike me, even in some of the item placements > > (the health bonush in betwene two Motionless dragons on the second act for > > example). > > > > There also were a few differences I noticed in gameplay: > > > > 1: You could jump over random monsters and apparently gain score, which > > you > > obviously can't in superliam. > > > > 2: You apparently have to jump ontop of objects and teleporters in Dragon > > warriors to pick them up. > > > > 3: different keys used for the health and lives. > > > > 4: The developer didn't seem to mention any ability to run. > > > > apart from these though, I will admit the game did seem incredibly similar > > to Superliam, even down to having the same bonus sound and walking sounds > > (though as the developer said, these could just be place holders). > > > > If the game has indeed been modded after superliam, then I agree with you > > Liam, though it might be a case of extreme game similarity. > > > > Btw, a few things in the game also mildly confused me. why do you wake up > > and randomly decide to kill things? Where did you and the other dragons > > get > > lazer guns, bombs etc? and finally, who (in plot terms), is the "boss > > dragon" and why do you want to kill him? A litle more detail in the intro > > might be helpful methinks. > > > > Finally, I will say that dragons and wrap just seems an odd combination to > > youme: yo yo you: Young dragon on da streets, alwaysb gotta fight, ya > > stickin up a town and roast a knight, ya gotta hang on, to what gold ya > > got, > > and betta hope a hobbit don't find ya weak spot! ;D. > > > > Beware the grue! (and da dragons in da hood as well), > > > > Dark. > > > > > > _______________________________________________ > > Gamers mailing list .. [email protected] > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.1.410 / Virus Database: 268.16.10/624 - Release Date: 1/12/2007 --- View my on-line portfolio at: http://www.onemodelplace.com/CaraQuinn "The only things I really think are important, are love, and each other. -Then, anything is possible..." http://home.earthlink.net/~cara-quinn -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.10/625 - Release Date: 1/13/2007 _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
