Audio quake is a really good example of a balance of a game playable by both 
sighted and blind players.

the excellent work by Matthew Atkinson and our very own Sebby, is meant to 
illustrate the concept we've been discussing here and achieves this 
phenomenally well!

So the idea that games cannot have universal access without essentially being 
no good really seems to be a case that many devs are maybe not letting their 
imaginations run wild enough. :)

It's not only possible but is amazingly cool as well.

Thanks to Matthew and Sebby! Y'all rock!

Smiles,

Cara :)
---
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On Dec 15, 2013, at 2:16 PM, Tyler <[email protected]> wrote:

I think it's because the people who make games for the blind don't include 
video. When I first heard about 
games for the blind, I imagined a video game where you don't need the video 
part, but it's there. Like a 
mainstream game that sighted people play that also has accessible features. So 
sighted games leave blind people 
out, but blind games leave sighted people out. Some games are in between; they 
are video games, but have a lot of 
audio cues. So they're upset because the happy medium is hardly ever reached.
Tyler Z
On Sun, 15 Dec 2013 14:57:15 -0700, Bryan Peterson wrote:


> Probably because they have no life and can think of nothing better to do 
> with their time. That and they're just perverted.
> 
> 
> 
> They're coming to take me away, ha-haaa!
> -----Original Message----- 
> From: loriduncan
> Sent: Sunday, December 15, 2013 2:49 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Moderator Notice: Recent Mesages
> 
> Why do they like doing it though, it doesn't make sense to me at all.
> 
> -----Original Message----- 
> From: Ulysses Garcia
> Sent: Sunday, December 15, 2013 9:04 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Moderator Notice: Recent Mesages
> 
> I know someone from the playroom who had similar mannerisms. I forgot
> his user name, but he said he was Steve and he was forty--two. He liked
> crashing everyone's screen readers.
> On 12/15/2013 1:00 PM, Sky Mundell wrote:
>> I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who 
>> tried
>> to take Liams game and pass it off as his own a few years ago?
>> 
>> -----Original Message-----
>> From: Gamers [mailto:[email protected]] On Behalf Of Lisa Hayes
>> Sent: Sunday, December 15, 2013 12:54 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Moderator Notice: Recent Mesages
>> 
>> Sopme folk are just criminals.
>> Lisa Hayes
>> 
>> 
>> 
>> 
>> www.nutrimetics.com.au/lisahayes
>> 
>> ----- Original Message -----
>> From: "Thomas Ward" <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, December 16, 2013 1:50 AM
>> Subject: Re: [Audyssey] Moderator Notice: Recent Mesages
>> 
>> 
>>> Hi Lisa,
>>> 
>>> The same jackass who has been sending all the other trash. He sent a
>>> load of messages pretending to be Ken, Philip, Cara, etc and then turn
>>> around and sent at least three moderator messages pretending to be me
>>> saying we are working on it. For the record I didn't even know about
>>> this mess until 6:30 this morning when I got out of bed and saw the
>>> mess. All the other messages supposedly sent by me were sent when I
>>> wasn't even home or was fast asleep in bed.
>>> 
>>> Cheers!
>>> 
>>> 
>>> On 12/15/13, Lisa Hayes <[email protected]> wrote:
>>>> Now i am confused you didn't send that thomas? who the dickens did/
>>>> Lisa Hayes
>>>> 
>>>> 
>>>> 
>>>> 
>>>> www.nutrimetics.com.au/lisahayes
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> 
> 
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