Well if it helps I still have all your sounds and old audio from ages back.
I use your old  timer program as part of my training for timing various things.
Its really not that flashy but gets the job done and I have found nothing better than it. I do hope there will be a place where we can get your old free projects and audio from and anything new you may make in the future.

At 05:48 AM 12/18/2013, you wrote:
We are sorry to see you go. I was going to ask about X-Wheel as I have a license for that. Those who haven't got it already please take advantage of the closing down sale. X-Wheel is a classic indeed as it's a spin off of the UK television game show Wheel of Fortune as you probably know already. Good luck with your future endeavours sir. On 17/12/2013 15:06, Damien C. Pendleton wrote: > Hi folks, > Unfortunately, as of January 5, 2014, X-Sight Interactive will be closing its doors. > Due to the high demands for games with better storylines, advanced navigation, high quality audio, and extra extensive support features such as 3d audio and online multiplayer capabilities, our current titles have not been meeting the high quality standards both we and our user base expect. As a result we are caught up in a chicken-egg circle where we are trying to create titles with the few resources we currently have at our disposal, and trying to sell them. Even then, despite a lot of time, effort and money put towards these titles, we have still not even met the expected figures. This means that other expenses such as new sound effects, voice actors and server costs, are coming from personal funds alone. > Since 2006 I have, more often than not, had a team of people who have assisted me greatly in my desire to create audiogames. However, very recently, my entire team is no more, either due to other commitments, or discontent with the state of events here. This means that the entire responsibility of running X-Sight Interactive has fallen to myself, the founder and, once project manager, now sole survivor, so to speak. > Consequently things have gone downhill in a major way, both from a business and personal perspective, and, based on the fact that I am a married man with a family to support, I have neither time nor money enough to continue to keep up a project that was once a dream, which has now turned into a financial nightmare. > Up until January 5, 2014, we are offering our two commercial products, X-Wheel and Active Soundscape Engine, at a heavily reduced price (roughly a 70% discount) of $5.00 and $3.50 respectively. > After january 5 all product support and marketing will cease, at which point our free title, River Raiders, will be transferred to my personal website at www.dcpendleton.co.uk, services such as the scoreboards will remain active until January 20. > I'd like to thank all our former development and testing teams (Casey Matthews, Ryan Conroy, Richard and Rachael Claridge, Quinten Pendle, Kelly Sapergia, Munawar Bijani, Vincent Rikotta, Cory Sharp, Humphrey Clement, Shaun Edwards, Eric Baud, Joseli Walter, Louis Bryant, Michael Forzano and Matthew Horspool). Special thanks goes to Ian Paget, Peter Bryenton, Sean Randall, Philip Bennefall, Jayne Holden, and last but not least, my wife, Josie Pendleton. > Most of all, my sincere grattitude and appreciation go to the people whom it would be futile to try and name, you. The community who have downloaded, purchased or otherwise played our games, contributed donations, sensible suggestions, constructive criticisms, encouragements, feedback, moral support etc. Without you, I would not have been able to carry on for as long as I have and it is mainly for this reason that I feel sad to say I have to go. > I wish you all the best of happiness and luck for the future, whatever you do and wherever you go, and again, thank you so much for making this past eight years a pleasure for me, even if it hasn’t led us in the direction we expected it to. > Cheers. > Kind regards, > Damien C.S. Pendleton. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. </x-flowed>



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