Well I hope this does not come off to strong, but the reason I am still hanging on to xp is because some games, missippi, and the gma games gtc, lonewolf and sod really don't work that well witn 7.
There is also the vb6 issue that will probably eventually come up.
Now if the games we have that are done on old code could be updated if they are not being so allready then thats fine.
If I know some of those old games will run on better oses, well.
The other issue is I still have a lot of dos programs eamon mainly and want either a emulator like dosbox or a 32 bit dos extender that will run on top of windows as part of its command prompt I can use to run 16 bit games in 32 bit mode. I am also looking for accessable vertual machine software that won't slow down the system. on my i5 with 4gb ram, vmware player's vertual machines will slow down to almost nothing. vmware itself really makes my x64 bit system shudder, its in 32 bit mode mainly because I only use 32 bit software and guess what? everything else runs fine I can even run vocaliser express without it stuttering like my xp box does.

I also like the win xp sound recorder for some of the sound stuff I do as a basic program. If I can satisfy all those needs, then I'll get my xp box which has a few issues and chuck it out the window, I'll even record it and upload the file to the web.
But I doubt I'll ever get all I want so I am really not sure what I will do.
My plan is to buy a micro server or a box with insane cpu, ram smart cards and hard drive space and load it up with vms and software that I can remotely boot off anywhere I am remotely and locally.
That has its own challenges.
However bar that the only other thing I will do is have an xp machine always which will probably mean having an extra system.
It may mean running an old version of nvda to but I really have no solution.
If there is any way for me to have my cake and eat it then please share.

At 01:00 PM 12/20/2013, you wrote:
Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis <[email protected]> wrote:
> Hi Tom,
>
> Your discussion of VB6 was one of the best explanations of the situation
> I've seen on this list.
>
> We're in the process of rewriting old titles to use the new Engine. The old
> ESP Softworks titles were all VB6. This is going to be an arduous
> transition, but we'll get there, and the games will be better than ever when
> we do.
>
> It is unlikely we will continue supporting XP, though. As you stated, we
> have a Mexican stand off, and we can take this opportunity to move forward
> since Mac sales are so robust and Windows sales are definitely weaker. Sales
> of our new Windows titles have not warranted the effort we put into
> supporting XP.
>
> For future titles, if we can support it with minimal effort, we will. When
> the effort required to maintain support for XP exceeds a certain threshold
> though, we just can't justify it.
>
> If Windows sales pick up and a lot of users are still using XP down the
> road, we may revisit the topic.
>
> As for those who blame Microsoft for incompatibilities with VB6, it is
> common for people with these types of views of the world to want to vilify
> any company once it reaches a certain size for absolutely everything,
> whether based on facts or not. I have no love for big corporations, either,
> but I'm also not naive enough to think that every one of them is the
> equivalent of Lord Voldemort. Remember, Apple is doomed because they use DRM
> on the music they sell in iTunes. They aren't, and they don't, and in fact
> haven't had DRM in just about seven years now, but those kinds of knee jerk
> reactions lead to everything being someone else's fault. Apple didn't even
> have a choice with the DRM situation. The record labels dictated that
> situation. It's unfortunate, because for the most part, people who take
> these kinds of views are hurting themselves more than anyone else. At least
> until they start spewing misinformation across the Internet.
>
> Microsoft surely hasn't done developers, or themselves for that matter, any
> favors with a lot of idiotic decisions they've made over the last 15 years
> or so, but not everything is their fault, either.
>
> As I have said so often, the world is comprised of shades of gray. It is
> rarely, if ever, black and white.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].



---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to