quote: I know I'm going to regret getting into this, but while you are telling him how wrong it may be to make a starwar game using starwar sounds, whatever happened in the cases of, say, trek2000, and previous games that are basically just blind copies of famous sighted games? end quote
Well frankly, I think we can create very good and original games without using other programmers' and sound artistswork. I respect the work and artistry that folks like Thomas have put into games like the Star Trek stuff, but I just don't see the need for it, as for one thing, this type of game has been done with Star Trek sounds, and why risk getting your development company in trouble with copyright lawyers? However, I understand the frustration of Trekkies and Star Wars fans that don't have accessible games to play, and the major companies have zero interest in producing games for the accessible community. Just my personal view, but I'd rather spend the huge amounts of time it takes to develop a game working on something that hasn't been done before and breaks new ground. Programming these games is tough, no doubt about it, why not push the envelope while your at it? Again I'm not flaming the folks making games using copyrighted material and releasing them for free, but it just isn't my personal M.O. Later, Che _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
