I could probably do that if its allowed.
At 02:25 a.m. 15/01/2007, you wrote:
>Hi,
>
>Ok, well this was very interesting and it's game-related so I thought I'd 
>tell you about it. Ok, well I downloaded empire at war demo. And I installed 
>the game on my computer. And I went into the game folder and found that the 
>audio and music data and voice audio was stored in .meg files. So, I 
>installed dragon-unpacker and went into it. Well it just so happens that 
>dragon-unpacker does not support .meg files. So, I went into google and 
>typed in the box without the quotes, something like . . .
>.meg files for games
>
>pressed enter and up came a nice site with empire at war tools. so I 
>downloaded the tiny zip file which contained two very screen-reader-friendly 
>utilities called meg-extractor.exe and meg-inserter.exe. And once I'm done 
>listening to a radio program online that I like I'll run meg-extractor on 
>the three .meg sound effects files, the .meg english speech files, and the 
>.meg music files. As a result and if all goes well I'll have about 400mb of 
>sounds and star wars music to put into any star wars game I decide to make, 
>no matter how big or small. In fact, if the person who made enemy attack 
>would like, could you make a star wars mod for enemy attack? if that's 
>possible?
>
>Josh
>
>email: [EMAIL PROTECTED]
>AOL: kutztownstudent
>msn: [EMAIL PROTECTED]
>skype: jkenn337 
>
>
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