Hi.  I hit continue.  Hmmm do you think I should go fight the old man again? I 
pick up as much as I can carry when I loot.  Help?

lol 
Maria and Joe Chapman
bubbygirl1...@gmail.com



On 30 Jan 2014, at 7:05 am, dark <d...@xgam.org> wrote:

> I think I realize what is happening.
> 
> After you kill the old man did you hit the retreat button or the continue 
> button. Even if you won the fight, hitting  retreat basically takes you out 
> of the hole thing. You need to carry on hitting continue even if you  are 
> full with resources to clear the location.
> ----- Original Message ----- From: "Maria and Joe Chapman" 
> <bubbygirl1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, January 29, 2014 6:50 PM
> Subject: Re: [Audyssey] a dark room?
> 
> 
> hmmm ok, so I went to the house and fought the old man.  When I went there 
> again I had to fight him again.  hmmm have I done something wrong?
> 
> thanks
> Warm regards and blessings
> Maria, Joe and FurBabies
> Email:  iMessage:bubbygirl1...@gmail.com
> 
> 
> 
> On 30 Jan 2014, at 5:23 am, dark <d...@xgam.org> wrote:
> 
>> Hi Maria.
>> 
>> No, you don't build any huts at all, but you must still build traps to get 
>> things to trade to the merchant.
>> 
>> When i say cleared a location I mean fought the monsters and looted the 
>> items. it will change on the map to an outpost, ie, if there was an old 
>> house 2 west and 2 north of the village, once you've gone there, fought the 
>> old man and grabbed the   kash of loot there will be an outpost 2 west and 2 
>> north on the map instead, or at least there should be.  This is really! 
>> cruical for the alternate ending since outposts are your main source of 
>> cured meet.
>> 
>> Beware the Grue!
>> 
>> Dark.
>> ----- Original Message ----- From: "Maria and Joe Chapman" 
>> <bubbygirl1...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, January 29, 2014 6:18 PM
>> Subject: Re: [Audyssey] a dark room?
>> 
>> 
>> HI.  I read somewhere that to get the alternative ending we shouldn’t build 
>> a hut? is this correct?  Ok, what do you mean by clearing a location?  If I 
>> go to the old house the old man is always there even after I have killed 
>> him. lol
>> help?
>> regards
>> Maria and crew from australia
>> email:
>> bubbygirl1...@gmail.com
>> check out
>> www.95-the-mix.com
>> where   lots of great music is played
>> 
>> 
>> 
>> 
>> 
>> On 30 Jan 2014, at 5:14 am, dark <d...@xgam.org> wrote:
>> 
>>> Hi Maria.
>>> 
>>> Several things.
>>> 
>>> Firstly, you need more wood to build things such as huts for your 
>>> followers, buildings like the tannery to  where your followers work, traps 
>>> that can trap animals  to provide other useful resources and also weapons 
>>> and other handy things.
>>> 
>>> There are several ways to get cured meet, the old man is just one of them. 
>>> firstly, once you've cleared a location on the map it will turn into an 
>>> outpost. going to an outpost refills your water, and also outposts have 
>>> huge lots of cured meet for you to pickup so that you can journey further 
>>> into the wild. You can also buy cured meet from the merchant at 30 meet 
>>> each, or if you have built huts and have some followers, you can recruit 
>>> some  hunters to get meet for you, then build a smokehouse ande recruit a 
>>> charkiteer to  turn the meet into cured meet. this is much cheaper than 
>>> buying from the merchant but you need to build the correct structures  and 
>>> have followers.
>>> 
>>> As to combat, well your fists don't do much damage, but the builder should 
>>> give you the chance to build more weapons, and once you find some other 
>>> resources you can take those, just remember that the more weapons you carry 
>>> with you the more chances you get to attack. Armor can be helpful too, as 
>>> can bolas if you   run across them.
>>> 
>>> hth.
>>> 
>>> Beware the grue!
>>> 
>>> 
>>> Dark.
>>> 
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