Hi.

When you connect to the mud, type create, then follow the instructions.

The signup is more like a browser game where you get E-mailed a password than the standard mud, but it shouldn't cause a problem if you follow the instructions on screen.

All the best,

Dark.
----- Original Message ----- From: "lenron brown" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, March 14, 2014 9:12 AM
Subject: Re: [Audyssey] wayfar mud


how can I creat a char with this mud. I can't seem to get pass the set
up process

On 3/14/14, dark <[email protected]> wrote:
Hi.
Yep, rangers get the hunt command so can find wildlife at will, however when

you wander around you will occasionally find random wildlife too, though
it's much rarer.

You can also use the "scan" command to tell you what is around you.

I don't know what those message about seeing an animal in the grass or
similar are, I suspect that means the room could spawn wildlife at some
point, or that wildlife is in a nearby  area.

As it is  though it it seems hunt is the only consistant  way to find
creatures, then again unless your playing a ranger and need to kill 100
creatures to progress, I don't know how  useful  fighting is.

All the best,

Dark.

----- Original Message -----
From: "Zachary Kline" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, March 14, 2014 3:15 AM
Subject: Re: [Audyssey] wayfar mud


I've been wondering this too. They're apparently supposed to spawn randomly

if you wait around, but I've never seen one. Dark was a ranger, and so able

to hunt for them at will.
I seriously wonder if the code tha generates them is buggy, or if i"m just
unlucky.
Best,
Zack.
On Mar 13, 2014, at 7:56 AM, Shannon Dyer <[email protected]> wrote:

How does one find things to kill? I'm told about darting or flying
animals, but I can't target them.

Shannon

On Mar 12, 2014, at 8:15 PM, "dark" <[email protected]> wrote:

Hi John.

I saw those on the   structure tool, though building them is the thing,
and of course finding somewher to put them, but that is certainly
something I'll look at, albeit I've now maxed  out on skills so need to
concentrate on slaughtering monsters until I finish the ranger background

and can start on skills again.

Beware the grue!

Dark.
----- Original Message ----- From: "John Snowling"
<[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, March 12, 2014 4:58 PM
Subject: Re: [Audyssey] wayfar mud


Hi Dark.

You can also build different buildings to deal with lumber like a lumber

yard that can deal with what the harvest tool can deal with plus a
mining plant for getting metals out so you always have a good stock at
your buildings.

Cheers.


----- Original Message ----- From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, March 11, 2014 1:36 PM
Subject: Re: [Audyssey] wayfar mud


Hi darren.

As I believe I said earlier, jobs, or at least the ones with the job
command are sort of like  awards or challenges you can do each day to
earn some skillpoin, for example the leafeater job I discovered when

I first killed a herbivore, while the armor crafter job I found when I

first made some armor.

type jobs to see a list of jobs you've unlocked, and job then the name

to find out more about it.

Hth.

Beware the grue!

Dark.
----- Original Message ----- From: "Darren Harris"
<[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Monday, March 10, 2014 10:08 PM
Subject: Re: [Audyssey] wayfar mud


Ok so what about jobs? How does 1 go about getting a job and doing
it?

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Zachary

Kline
Sent: 10 March 2014 20:40
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

The terminal is used to buy things you don't find on the surface,
yeah.
It'll take a while for the shuttle to drop them off, at which point
you can
"collect terminal," to get them. That's where I got my rifle kit.
Selling,
as far as I know, can be done more or less anywhere, though I haven't
experimented much with this.
Best,
Zack.
On Mar 10, 2014, at 1:36 PM, Darren Harris
<[email protected]>
wrote:

Hi,

Yup just did it. I got my little house :). So using this I can buy
and
sell
stuff using the terminal right?

What about jobs, how do they work?

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
Zachary
Kline
Sent: 10 March 2014 20:32
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Yes, there are a few commands you ned for the tool.
list tool will tell you what it can produce, sorted into a bunch of
categories.
view <thing> on tool will tell you what the thing you want to be
produced
will need, e.g. view colonial rifle on tool.
craft thing with tool will begin loading the tool with resources to
produce
something. You'll have to select items to load based on quality, or
just
type "all," to automatically take the highest quality of anything
you
have.
Start tool will actually start the crafting process, which can take
a
minute
or more.
If I might make a suggestion, a prefab housing kit is a great place
to
start.
Hope this helps,
Zack.
On Mar 10, 2014, at 1:28 PM, Darren Harris
<[email protected]>
wrote:

Ok thanks.

Now I'm trying to work out how to use this crafting tool but not
having much success. Any pointers here?

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of
Zachary
Kline
Sent: 10 March 2014 20:23
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Hi,
The minerals and other things you harvest aren't actually stored in
your collector, they're put directly in your inventory. You can
check
it from time to time to get an idea of how you're doing.
My most recent accomplishment has been crafting a rifle and
ammunition
for it. The bulk of the rifle came from a kit, but still. I finally
figured out that the different collectors are useful to harvest
different types of resources, though I guess it should have been
pretty obvious. :) Enjoy, Zack.
On Mar 10, 2014, at 1:18 PM, Darren Harris
<[email protected]>
wrote:

Ok am liking this mud so far. I love the idea of making a colony
from
nothing.



Questions though. firstly, when harvesting either fibers or
minerals,
how can you tell how much resources you have or even if it's
getting
full? What happens when your resource collectors get full?

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--
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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