Hi John.

I saw those on the structure tool, though building them is the thing, and of course finding somewher to put them, but that is certainly something I'll look at, albeit I've now maxed out on skills so need to concentrate on slaughtering monsters until I finish the ranger background and can start on skills again.

Beware the grue!

Dark.
----- Original Message ----- From: "John Snowling" <johnsnowl...@btinternet.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 12, 2014 4:58 PM
Subject: Re: [Audyssey] wayfar mud


Hi Dark.

You can also build different buildings to deal with lumber like a lumber yard that can deal with what the harvest tool can deal with plus a mining plant for getting metals out so you always have a good stock at your buildings.

Cheers.


----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, March 11, 2014 1:36 PM
Subject: Re: [Audyssey] wayfar mud


Hi darren.

As I believe I said earlier, jobs, or at least the ones with the job command are sort of like awards or challenges you can do each day to earn some skillpoin, for example the leafeater job I discovered when I first killed a herbivore, while the armor crafter job I found when I first made some armor.

type jobs to see a list of jobs you've unlocked, and job then the name to find out more about it.

Hth.

Beware the grue!

Dark.
----- Original Message ----- From: "Darren Harris" <darren_g_har...@btinternet.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, March 10, 2014 10:08 PM
Subject: Re: [Audyssey] wayfar mud


Ok so what about jobs? How does 1 go about getting a job and doing it?

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline
Sent: 10 March 2014 20:40
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

The terminal is used to buy things you don't find on the surface, yeah.
It'll take a while for the shuttle to drop them off, at which point you can "collect terminal," to get them. That's where I got my rifle kit. Selling,
as far as I know, can be done more or less anywhere, though I haven't
experimented much with this.
Best,
Zack.
On Mar 10, 2014, at 1:36 PM, Darren Harris <darren_g_har...@btinternet.com>
wrote:

Hi,

Yup just did it. I got my little house :). So using this I can buy and
sell
stuff using the terminal right?

What about jobs, how do they work?

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
Kline
Sent: 10 March 2014 20:32
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Yes, there are a few commands you ned for the tool.
list tool will tell you what it can produce, sorted into a bunch of
categories.
view <thing> on tool will tell you what the thing you want to be produced
will need, e.g. view colonial rifle on tool.
craft thing with tool will begin loading the tool with resources to
produce
something. You'll have to select items to load based on quality, or just
type "all," to automatically take the highest quality of anything you
have.
Start tool will actually start the crafting process, which can take a
minute
or more.
If I might make a suggestion, a prefab housing kit is a great place to
start.
Hope this helps,
Zack.
On Mar 10, 2014, at 1:28 PM, Darren Harris
<darren_g_har...@btinternet.com>
wrote:

Ok thanks.

Now I'm trying to work out how to use this crafting tool but not
having much success. Any pointers here?

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
Kline
Sent: 10 March 2014 20:23
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Hi,
The minerals and other things you harvest aren't actually stored in
your collector, they're put directly in your inventory. You can check
it from time to time to get an idea of how you're doing.
My most recent accomplishment has been crafting a rifle and ammunition
for it. The bulk of the rifle came from a kit, but still. I finally
figured out that the different collectors are useful to harvest
different types of resources, though I guess it should have been
pretty obvious. :) Enjoy, Zack.
On Mar 10, 2014, at 1:18 PM, Darren Harris
<darren_g_har...@btinternet.com>
wrote:

Ok am liking this mud so far. I love the idea of making a colony from
nothing.



Questions though. firstly, when harvesting either fibers or minerals,
how can you tell how much resources you have or even if it's getting
full? What happens when your resource collectors get full?

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