no, learning new skills does not unlock new buildings
new buildings can only be unlocked by finding blueprint chips

On 3/12/14, Darren Harris <[email protected]> wrote:
> So far I've found that you have to build things in sequence also by
> learning
> skills I think unlocks other buildings.
>
> -----Original Message-----
> From: Gamers [mailto:[email protected]] On Behalf Of Shannon Dyer
> Sent: 12 March 2014 21:20
> To: Gamers Discussion list
> Subject: Re: [Audyssey] wayfar mud
>
> How do you build all these buildings? The only thing I saw to build was the
> pre-fab shelter.
>
> Shannon
> On Mar 12, 2014, at 12:58 PM, "John Snowling" <[email protected]>
> wrote:
>
>> Hi Dark.
>>
>> You can also build different buildings to deal with lumber like a lumber
> yard that can deal with what the harvest tool can deal with plus a mining
> plant for getting metals out so you always have a good stock at your
> buildings.
>>
>> Cheers.
>>
>>
>> ----- Original Message ----- From: "dark" <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Tuesday, March 11, 2014 1:36 PM
>> Subject: Re: [Audyssey] wayfar mud
>>
>>
>>> Hi darren.
>>>
>>> As I believe I said earlier, jobs, or at least the ones with the job
> command are sort of like  awards or challenges you can do each day to earn
> some skillpoin, for example the leafeater job  I  discovered when I first
> killed a herbivore, while the  armor crafter job I found when I first made
> some armor.
>>>
>>> type jobs to see a list of jobs you've unlocked, and job  then the name
> to find out more about it.
>>>
>>> Hth.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>> ----- Original Message ----- From: "Darren Harris"
>>> <[email protected]>
>>> To: "'Gamers Discussion list'" <[email protected]>
>>> Sent: Monday, March 10, 2014 10:08 PM
>>> Subject: Re: [Audyssey] wayfar mud
>>>
>>>
>>>> Ok so what about jobs? How does 1 go about getting a job and doing it?
>>>>
>>>> -----Original Message-----
>>>> From: Gamers [mailto:[email protected]] On Behalf Of
>>>> Zachary Kline
>>>> Sent: 10 March 2014 20:40
>>>> To: Gamers Discussion list
>>>> Subject: Re: [Audyssey] wayfar mud
>>>>
>>>> The terminal is used to buy things you don't find on the surface, yeah.
>>>> It'll take a while for the shuttle to drop them off, at which point
>>>> you can "collect terminal," to get them. That's where I got my rifle
>>>> kit. Selling, as far as I know, can be done more or less anywhere,
>>>> though I haven't experimented much with this.
>>>> Best,
>>>> Zack.
>>>> On Mar 10, 2014, at 1:36 PM, Darren Harris
>>>> <[email protected]>
>>>> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> Yup just did it. I got my little house :). So using this I can buy
>>>>> and
>>>> sell
>>>>> stuff using the terminal right?
>>>>>
>>>>> What about jobs, how do they work?
>>>>>
>>>>> -----Original Message-----
>>>>> From: Gamers [mailto:[email protected]] On Behalf Of
>>>>> Zachary
>>>> Kline
>>>>> Sent: 10 March 2014 20:32
>>>>> To: Gamers Discussion list
>>>>> Subject: Re: [Audyssey] wayfar mud
>>>>>
>>>>> Yes, there are a few commands you ned for the tool.
>>>>> list tool will tell you what it can produce, sorted into a bunch of
>>>>> categories.
>>>>> view <thing> on tool will tell you what the thing you want to be
>>>>> produced will need, e.g. view colonial rifle on tool.
>>>>> craft thing with tool will begin loading the tool with resources to
>>>> produce
>>>>> something. You'll have to select items to load based on quality, or
>>>>> just type "all," to automatically take the highest quality of
>>>>> anything you
>>>> have.
>>>>> Start tool will actually start the crafting process, which can take
>>>>> a
>>>> minute
>>>>> or more.
>>>>> If I might make a suggestion, a prefab housing kit is a great place
>>>>> to start.
>>>>> Hope this helps,
>>>>> Zack.
>>>>> On Mar 10, 2014, at 1:28 PM, Darren Harris
>>>> <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> Ok thanks.
>>>>>>
>>>>>> Now I'm trying to work out how to use this crafting tool but not
>>>>>> having much success. Any pointers here?
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: Gamers [mailto:[email protected]] On Behalf Of
>>>>>> Zachary Kline
>>>>>> Sent: 10 March 2014 20:23
>>>>>> To: Gamers Discussion list
>>>>>> Subject: Re: [Audyssey] wayfar mud
>>>>>>
>>>>>> Hi,
>>>>>> The minerals and other things you harvest aren't actually stored
>>>>>> in your collector, they're put directly in your inventory. You can
>>>>>> check it from time to time to get an idea of how you're doing.
>>>>>> My most recent accomplishment has been crafting a rifle and
>>>>>> ammunition for it. The bulk of the rifle came from a kit, but
>>>>>> still. I finally figured out that the different collectors are
>>>>>> useful to harvest different types of resources, though I guess it
>>>>>> should have been pretty obvious. :) Enjoy, Zack.
>>>>>> On Mar 10, 2014, at 1:18 PM, Darren Harris
>>>>>> <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>>> Ok am liking this mud so far. I love the idea of making a colony
>>>>>>> from nothing.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Questions though. firstly, when harvesting either fibers or
>>>>>>> minerals, how can you tell how much resources you have or even if
>>>>>>> it's getting full? What happens when your resource collectors get
> full?
>>>>>>>
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