well if for mac i’d play for sure On 11 Apr 2014, at 12:01, Chris Apple boy <[email protected]> wrote:
> You know what I agree with you. No further comment necessary. > > Regards Chris > > Clap along if you feel like a room without a roof! > > On 11/04/2014 11:51, william lomas wrote: >> wish was on mac to be honest people need to relies that mac is becoming far >> more popular and these kinds of games would make mac users able to just use >> the operating system they want rather than having to juggle 2, just to play >> a few games >> Here’s to hoping smile >> >> On 11 Apr 2014, at 11:49, Phil Vlasak <[email protected]> wrote: >> >>> Hi Devin, >>> There is no Mac version of Time of Conflict. >>> David's goal is to update all of his games as soon as possible, even if it >>> is just to get them up to date with screen readers, mouse control, and new >>> versions of Windows. >>> >>> ----- Original Message ----- From: "Devin Prater" <[email protected]> >>> To: "Gamers Discussion list" <[email protected]> >>> Sent: Friday, April 11, 2014 2:54 AM >>> Subject: Re: [Audyssey] Time of Conflict 2.0 is now released >>> >>> >>>> I don't suppose this is available for the Mac is it? >>>> >>>> Sent from my iPod >>>> >>>>> On Apr 10, 2014, at 21:38, "Phil Vlasak" <[email protected]> wrote: >>>>> >>>>> Hi all, >>>>> Just got this message from David Greenwood about Time of Conflict. >>>>> It is a strategy game that can be used by both the visually impaired and >>>>> sighted. The goal of the game is to subdue the enemy and capture all of >>>>> the cities. >>>>> When a city is captured it will begin producing forces that may be used >>>>> against the enemy. >>>>> >>>>> Time of Conflict 2.0 is now released. You may download it from: >>>>> >>>>> http://www.GMAGames.com/toc20008.exe >>>>> >>>>> For the next week it will be treated as a public beta to ensure there is >>>>> nothing major that was missed during its release. Everyone has 21 days to >>>>> put it through its paces before the evaluation period expires. >>>>> >>>>> Time of Conflict 2.0 is significantly bigger and better than version 1.0. >>>>> The new features are: >>>>> Now supports NVDA, Window Eyes, Jaws, Hal, Super Nova, and MS-SAPI. >>>>> Supports multi-player gaming (test version). >>>>> The game now supports your choice of turn-based or real-time play. >>>>> Two new UDF's are available: a Trek-like space, and a world consisting of >>>>> medieval unit types. >>>>> There are many new maps available. >>>>> You can play with or against any combination of up to four computer >>>>> forces as opponents or as allies. >>>>> We have greatly expanded the map building capabilities. >>>>> There is now a World building wizard for more convenient UDF creation, >>>>> The world building (UDF) capabilities have also been greatly expanded. >>>>> There are new operators to allow you to automatically follow and attack >>>>> an enemy. >>>>> You now have the ability to set patrol routes for your units. >>>>> There are many more unit operators to make tasks easier. >>>>> There are many more unit types in the default World War II world. >>>>> You have the ability to create lists which summarize units into cells, >>>>> cells into water and land masses, water and land masses into a map >>>>> summary, and the ability to do the reverse by obtaining details from >>>>> these summaries. >>>>> You have the option to set up your initial FORCES AT START OF PLAY FOR >>>>> some developed MAPS. >>>>> You have the ability to define and use terrain. terrain can affect unit >>>>> attacks and movement. >>>>> You can now obtain much more information about maps and units. >>>>> There is now A console mode to create lists for those who prefer to type >>>>> text commands rather than typing several single keystroke commands. >>>>> There are now keystroke commands to jump to recent enemy actions. >>>>> You can now press Enter to set focus to the location of a stated enemy >>>>> action while reviewing history. >>>>> and there is much more. >>>>> >>>>> We will be also releasing a new on-line ordering and key replacement >>>>> system in the next few days. At that point we will discuss how you can >>>>> obtain a free upgrade to version 2.0, or how you can go about ordering >>>>> the game. >>>>> >>>>> The multi-player version of Time of Conflict will be available for >>>>> testing by all users who have ordered version 2. It appears to be >>>>> relatively bug free, but some of the beta testers felt that it needed to >>>>> be opened up to larger numbers of users before it can be determined how >>>>> well it works. >>>>> >>>>> Many new changes will be introduced over the next little while, and so I >>>>> would appreciate it if people let me know of any problems or typos. >>>>> Unless it is major, a private message to [email protected] would be >>>>> the best way to report on these problems. >>>>> >>>>> Regards, >>>>> David Greenwood >>>>> [email protected] >>>>> http://www.GMAGames.com >>>>> >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the list, >>>> please send E-mail to [email protected]. >>>> >>>> >>>> ----- >>>> No virus found in this message. >>>> Checked by AVG - www.avg.com >>>> Version: 10.0.1432 / Virus Database: 3722/6825 - Release Date: 04/10/14 >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
