Tat's somethin a lot of folks agree on.


Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -----Original Message----- From: Lindsay Cowell
Sent: Friday, May 16, 2014 8:56 AM
To: Gamers Discussion list
Subject: [Audyssey] SOD Monsters. Was Re: SOD voices

I think there should be more monsters in sod, especially if you get lost, it gets quite boring walking over the same spots.

-original message-
Subject: Re: [Audyssey] SOD voices
From: "Lori Duncan" <[email protected]>
Date: 16/05/2014 8:18 am

Lol this might sound childish, but I like the "wo" sound when walking over a
corps, it sounds louder if you're walking over more than 1 corps at the same
time.

-----Original Message----- From: Thomas Ward
Sent: Friday, May 16, 2014 5:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] SOD voices

Hi Lori,

Yes, precisely. The turret guns are a machine and they explode when
you destroy them. Therefore there is no corpse to leave behind.

Cheers!


On 5/15/14, Lori Duncan <[email protected]> wrote:
Ah, is that why the turret guns don't have corpses, they'd shoot at you,
but

didn't leave bodies or guns behind when killed.


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