Hi Charles,
What you're are requesting is in Shades of Doom already.
When you start playing Shades of Doom, you will be initially asked to enter
your experience level. The easiest level is "Can I play Daddy?", and the
most difficult level is "It's a good day to die."
The experience level will control how fast monsters move, how often they
swerve when you are targeting them, how hard they hit, how smart they are,
and how much it takes to kill them. Once you become familiar with the
workings of the game, it should be played at least in the "Bring them on"
level. The experience level you have selected affects your score. The
harder the level, the higher the points.
So each time you play, just increase your experience level.
The only thing the game doesn't have is an automatic experience level
adjustment. For example, if you are really exceptional at killing the
creatures, the game could increase the experience level automatically.
----- Original Message -----
From: "Charles Rivard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, May 16, 2014 2:11 PM
Subject: Re: [Audyssey] SOD Monsters. Was Re: SOD voices
What would be cool is this: The first time you play the game, it is
easily beaten with few monster varieties. The next time, it adds more
deadly surprises if you beat it the first time. The better you play, the
harder it is the next time, and if you lose, it will be easier the next
time. Sort of like Shredder Chess, in that it varies the difficulty based
on your skill. This is a toggle in Shredder Chess, and would be awesome in
SOD as well as other games.
---
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