well there was a last squeez with a pack of everything for 75 bucks which I got so I could continue playing them. However to be honest even though with win7 I can still play them I have not layed them for a while.

At 05:09 a.m. 7/07/2014, you wrote:
This type of situation should never have arisen in the first place. If the
company was closing down, all those who'd previously purchased games should
have been sent patches to enable them to run on all computers.
Pretty shabby really,
David.

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: 06 July 2014 17:39
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC games with new computer

True.



Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-----Original Message-----
From: Thomas Ward
Sent: Sunday, July 06, 2014 9:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] BSC games with new computer

Hi,

Actually, it wouldn't take building an accessible console. We just
need to find an economical way to make selling game's on disc
profitable for commercial game developers. The main reason companies
such as Draconis no longer ship their game's on CD is because it costs
a lot of money to do, and there  is not enough interest in buying
game's on CD or DVD to make it economical for VI game developers to do
it instead of downloads.

The main reason ESP, Adora, now Draconis could do that say 10 to 15
years ago is that most people were on dial-up internet and it was
worth the customers time to just order a copy on disc since a large
game or several games took too much time to download. Now with the
rise of high-speed internet via cable and dish there is less desire or
a need to wait days for a copy of said game to come in the mail when
they can download it, order it, and have their key in a matter of a
few minutes. Thus selling games on physical media such as ours is
commercial suicide because there is not enough interest or desire to
pay more for games on CD when they want it via a quick and easy
download.

Cheers!




On 7/6/14, Bryan Peterson <bpeterson2...@cableone.net> wrote:
> If only the audio gaming market had the money to market its own console.
> Then maybe we wouldn't have to do that anymore.
>
>
>
> Oh freddled gruntbuggly,
> thy micturations are to me
> as plurdled gabbleblotchits on a lurgid bee.
> GroupI implore thee, my foonting turlingdromes,
> And hooptiously drangle me with crinkly bindlewurdles,
> or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
> don't!

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