HI Tim,

Actually I know Matthew personally so regardless of what it says on the site, 
this did happen and was a huge reason for the lull in development for Audio 
Quake.

Despite this let me extend you and the list my apologies for my outburst. I was 
just about to send a note along saying as much.

Regardless of any of the confusion I would have done better to simply let this 
one pass. Besides, you would have most likely had no way of knowing any of this.

So my sincere apologies to you and the list.

Happy gaming and I wish you and yours a terrific weekend!

Sincerely,

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Jul 25, 2014, at 7:36 PM, tim <z200...@gmail.com> wrote:

If you go to there web page you get all this info on why things stopped. 
However, you can download the game, but never install it, because of the log 
and pass needed to finish the install.

At 09:57 PM 7/25/2014, you wrote:
> HI Tim,
> 
> With all due respect, in regard to you inferring that Audio Quake stopped 
> being developed simply because it fulfilled a grade requirement, you have 
> absolutely no idea what you are talking about. You're way out of line. Please 
> do not comment like this on things you know nothing about.
> 
> I'm very sorry you had any sort of difficulty at all installing the game, I 
> truly am. Please realize that the development of this game stopped because 
> Matthew, one of the original developers along with Sebby, was involved in a 
> horrible car accident which rendered him immobile for months and in physical 
> therapy for years as well as causing him to need several surgeries to repair 
> the damage caused by the driver.
> 
> Through all of that,Matthew continued to do whatever he could to support the 
> game and the community which had built up around it. His commitment to the 
> project never wavered and he kept on with as much as he could as well as 
> holding a terrific attitude allowing him to make an amazing recovery.
> 
> So excuse me but you really need to think before you speak. -And this goes 
> for others on this list in this community as well.
> 
> You're dealing with real people here with real lives. Just like yours. So 
> please show some courtesy and consideration.
> 
> So pardon me for being upset with you but rather than just assuming things 
> and spouting off before you actually know the truth, you might consider just 
> asking for the details in future.
> 
> This will help you and others here quite a lot in your dealings in the world 
> in general.
> 
> Thanks very much and I wish you and yours a lovely weekend!
> 
> Sincerely,
> 
> Cara Quinn
> ---
> iOS design and development - LookTel.com
> ---
> View my Online Portfolio at:
> 
> http://www.onemodelplace.com/CaraQuinn
> 
> Follow me on Twitter!
> 
> https://twitter.com/ModelCara
> 
> On Jul 25, 2014, at 3:50 PM, tim <z200...@gmail.com> wrote:
> 
> Went to install it on another computer. it started out fine but hit a big 
> problem. When it comes time for the shareware version to be installed you get 
> a log and pass screen for it to download.So without that info trying to 
> install the game know is impossible. That is the only thing I don't like 
> about forgotten games or games used for school grades. Had some one throw out 
> a flight sim a while back. Everyone tried it and liked the demo and trailer. 
> However, once the person got there grade the game died and that is how it is 
> for all games created that way. I did see that person recently throw out a 
> possible new game here and bet it meets the flight sim.
> 
> 
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