Hi Cara.
I do confess I did wonder whether audioquake had stopped development, or had
fallen off the map, and thinking if so it was a shame. I enjoyed what I
played of it, particularly sinse it was a nice way to combine using my
remaining vision with sound clues (which I always appreciate sinse it's much
closer to what I do in real life)., sort
I was disappointed slightly that the tutorial ended slightly abruptly with
some errors about unfound stuff sinse I was enjoying going through the
different sections and facing the various traps, I also would've liked to
see some levels with monsters and things to get around rather than just the
arenas, though generally I did really like what I saw especially created
from a game which I did see some of my sighted friends playing a while ago,
so I'm glad to here it's not dropped off the mpa and work is still
happening.
Funnily enough Sebby posts a lot on the audiogames.net forum so it's a
little ironic that I didn't think to ask him.
All the best,
Dark.
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