Hi Cara.

I do confess I did wonder whether audioquake had stopped development, or had fallen off the map, and thinking if so it was a shame. I enjoyed what I played of it, particularly sinse it was a nice way to combine using my remaining vision with sound clues (which I always appreciate sinse it's much closer to what I do in real life)., sort

I was disappointed slightly that the tutorial ended slightly abruptly with some errors about unfound stuff sinse I was enjoying going through the different sections and facing the various traps, I also would've liked to see some levels with monsters and things to get around rather than just the arenas, though generally I did really like what I saw especially created from a game which I did see some of my sighted friends playing a while ago, so I'm glad to here it's not dropped off the mpa and work is still happening.

Funnily enough Sebby posts a lot on the audiogames.net forum so it's a little ironic that I didn't think to ask him.

All the best,

Dark.

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