Hi Dark,

You are quite right. There are already lots of treasure
hunter/adventurer type games out there. So there isn't any need to
create another one based on Montezuma's Revenge given that it would
basically be more or less like other such games.


That said, I personally was not considering creating a text adventure
like this anyway. For one reason I have had enough of Montezuma's
Revenge, have already had more than I want to do with the legal
entanglements with that game, so have absolutely no interest in
creating anything to do with that game or its characters directly.
Although, I have considered doing something similar to it with my own
ideas, characters, and storyline.



On 10/11/14, dark <d...@xgam.org> wrote:
> Hi Tom.
>
> Well a serious game with Panama joe exploring a temple could be funn, though
>
> it would depend upon the execution of course, sinse there are already plenty
>
> of games where you play Indiana Jones type characters wandering around lost
>
> temples solving puzzles and picking up treasure, ---- look at Azteca, the
> free demo game from malinche as an example.
>
> This is where some rpg mechanic would actually help sinse it'd be far more
> fun to me to fight the snakes and spiders and animated skulls etc, than just
>
> have locked door and object puzzles.
>
> I'd actually recommend you check out the Joust Zcode game, it was written by
>
> Andrew Plotkin and as you'd expect being by him is arather nutty. I like the
>
> way however you have to win by getting your creature above your opponents,
> knocking them off and then grabbing the egg which floats to different rooms.
>
> it's only a short little experiment but it's sort of fun for it's
> weerdness!
>
> Dark. Take them to the refirbished chamber that was once bad!
>
>
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