Hi John,

Interesting, but unfortunately that error message doesn't begin to
address what the problem could be. It just looks like a generic common
runtime error which could mean anything. My guess is a missing
dependency since back when I  wrote STFC it was on a machine running
Windows XP, and it ran fine aside for a couple of crashes do to some
misnamed sound files.

Fortunately, I am rewriting the game in my spare time and the new
version, whenever it gets released, should be a whole lot more stable
than the older version. I just need to find time to really spend on
getting the new version out to the public.

Cheers!


On 11/5/14, john <[email protected]> wrote:
> Um... I was just about to ask if he was running xp.
> I've had stfc run perfectly fine (save for a couple crash bugs) on a pair of
>
> windows7 x64 machines, but couldn't even get it to start at all on xp x86.
> I do have .net on all those, so I don't think it would be the dependencies,
>
> unless its manage direct x, which I'm not sure about.
>
> If anyone's interested, here's the error from xp:
> //start
> stfc.exe - Common Language Runtime Debugging Services
> Application has generated an exception that could not be handled.
> Process ID=0x764 (1892), Thread ID=0x898 (2200).
> Click ok to terminate the application.
> Click cancel to debug the application.
> //end

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