I was thinking of more windows. I really would like an adventure style if game. However when I use the dos interpriters I feel I am in the game, but with the windows ones by the time you fluff around with the vertual curser on you reader and other things you keep being reminded that you need to use said function, and then well its not really good anymore. At 02:31 a.m. 21/01/2007, you wrote: >Hi Shaun, >Interesting enough if style games are the easiest to program. >Give me a command line C++ compiler, and I could really crank one out >for dos Linux, etc with no trouble. >I'd make plenty of them except that there doesn't seam to be much of a >commercial market for them. > >shaun everiss wrote: >> I'm not sure how I will impliment this but I plan if I can to do old style >> interactive fiction in the game maker audio if it can be done that is. >> Although I have an old system with now everything loaded, it still needs >> some work on keyboard and the external synths. >> Even then I still want to make if styles. >> > > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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