Charles, that ship sailed long ago; of course I am! :)

Still hit and miss on the melee accuracy. I'm beginning to think it's a 
limitation of my steam-powered iPod Touch 5G. LOL

Teresa

Winging its way from my iPod

> On Dec 14, 2014, at 5:14 PM, Charles Rivard <[email protected]> wrote:
> 
> I know that you're not spoiling.  However, are you spoiled?  (rotten grin)
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished, 
> you! really! are! finished!
> ----- Original Message ----- From: "Teresa Cochran" 
> <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, December 14, 2014 3:27 PM
> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
> AudioDefenceforiOS
> 
> 
>> I'm not spoiling; I noticed it in the armory with a bunch of other goodies 
>> when I first started the game. ;)
>> 
>> Teresa
>> 
>> Winging its way from my iPod
>> 
>>> On Dec 14, 2014, at 12:14 PM, Charles Rivard <[email protected]> wrote:
>>> 
>>> The claymore??  Hmm.  Sounds like it's going to be a real blast!!
>>> 
>>> ---
>>> Be positive!  When it comes to being defeated, if you think you're 
>>> finished, you! really! are! finished!
>>> ----- Original Message ----- From: "Teresa Cochran" 
>>> <[email protected]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Sunday, December 14, 2014 1:32 PM
>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
>>> AudioDefencefor iOS
>>> 
>>> 
>>>> Oh,, wait till you get to the banjo, especially leveled up. And the 
>>>> claymore is nice, too. ;)
>>>> 
>>>> Teresa
>>>> 
>>>> Winging its way from my iPod
>>>> 
>>>>> On Dec 13, 2014, at 11:52 AM, Charles Rivard <[email protected]> wrote:
>>>>> 
>>>>> I wish the "bong" sound were more pronounced, just for orneriness.  I'd 
>>>>> like to really give the zombie a big time headache!  (evil grin)
>>>>> 
>>>>> ---
>>>>> Be positive!  When it comes to being defeated, if you think you're 
>>>>> finished, you! really! are! finished!
>>>>> ----- Original Message ----- From: "Teresa Cochran" 
>>>>> <[email protected]>
>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>> Sent: Saturday, December 13, 2014 4:42 AM
>>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in 
>>>>> AudioDefencefor iOS
>>>>> 
>>>>> 
>>>>>> Oh, I didn't realize the zombies weren't within melee-weapon range when 
>>>>>> the heartbeat first sounds. I'll have to play with that' a bit.
>>>>>> 
>>>>>> Thanks,
>>>>>> Teresa
>>>>>> 
>>>>>> Winging its way from my iPod
>>>>>> 
>>>>>>> On Dec 12, 2014, at 11:31 PM, dark <[email protected]> wrote:
>>>>>>> 
>>>>>>> Hi Teresa.
>>>>>>> 
>>>>>>> I am not sure of the exact numbers involved, but the first slower 
>>>>>>> heartbeat is when zombies are getting close, but not quite close enough 
>>>>>>> for melee range, thus what I did was heard the first heartbeat, made 
>>>>>>> sure I was on targit and then started swinging when the heartbeat was 
>>>>>>> faster, ie, when the zombie was closer.
>>>>>>> 
>>>>>>> All the best,
>>>>>>> 
>>>>>>> Dark.
>>>>>>> There is always more to know, more to see, more to learn. The world is 
>>>>>>> vast and wondrous strange and there are more things benieth the stars 
>>>>>>> than even the archmaesters of the citadel can dream.
>>>>>>> ----- Original Message ----- From: "Teresa Cochran" 
>>>>>>> <[email protected]>
>>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>>> Sent: Saturday, December 13, 2014 1:29 AM
>>>>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
>>>>>>> Defencefor iOS
>>>>>>> 
>>>>>>> 
>>>>>>>> Thanks, guys. I always wait for the heartbeat to start before I swing. 
>>>>>>>> I've sometimes heard it beat faster, like a "second gear". :) I'll try 
>>>>>>>> waiting for that, and I'll try making each swing count.
>>>>>>>> 
>>>>>>>> Teresa
>>>>>>>> 
>>>>>>>> Winging its way from my iPod
>>>>>>>> 
>>>>>>>>> On Dec 12, 2014, at 3:10 PM, Cara Quinn <[email protected]> 
>>>>>>>>> wrote:
>>>>>>>>> 
>>>>>>>>> Hi Teresa,
>>>>>>>>> 
>>>>>>>>> Have you ever swung and missed? As far as I know, every swing goes 
>>>>>>>>> toward your accuracy. So if you are hearing every zombie in front of 
>>>>>>>>> you before you swing, then it is possible that as Phil says, you may 
>>>>>>>>> perhaps be swinging too early?
>>>>>>>>> 
>>>>>>>>> I wait until the heartbeat starts and then swing at the zombie when 
>>>>>>>>> it is right in front of me.
>>>>>>>>> 
>>>>>>>>> Maybe others have more tips / tricks?…
>>>>>>>>> 
>>>>>>>>> HTH and have a great weekend!
>>>>>>>>> 
>>>>>>>>> Cheers!
>>>>>>>>> 
>>>>>>>>> Cara
>>>>>>>>> ---
>>>>>>>>> iOS design and development - LookTel.com
>>>>>>>>> ---
>>>>>>>>> View my Online Portfolio at:
>>>>>>>>> 
>>>>>>>>> http://www.onemodelplace.com/CaraQuinn
>>>>>>>>> 
>>>>>>>>> Follow me on Twitter!
>>>>>>>>> 
>>>>>>>>> https://twitter.com/ModelCara
>>>>>>>>> 
>>>>>>>>> On Dec 12, 2014, at 3:15 PM, Teresa Cochran 
>>>>>>>>> <[email protected]> wrote:
>>>>>>>>> 
>>>>>>>>> Hi, all,I'm trying to clean up in the challenges and get my last two 
>>>>>>>>> stars. These are in the "whack-a-zombie" level. You can oarly use 
>>>>>>>>> your melee weapons here. I can complete this level easily, but always 
>>>>>>>>> seem to get between 65% and 70% accuracy. I can't think of anything 
>>>>>>>>> else to try to improve this. What are the criteria for accuracy. Is 
>>>>>>>>> it the speed with which you dispatch the weapon? I seem to have the 
>>>>>>>>> zombie right in front of me when I hit it.
>>>>>>>>> 
>>>>>>>>> Ideas?
>>>>>>>>> 
>>>>>>>>> Thanks,
>>>>>>>>> Teresa
>>>>>>>>> 
>>>>>>>>> Winging its way from my iPod
>>>>>>>>> ---
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