I'm not sure how to get in touch with Somethin' Else. As such,
hopefully one of you fine folk can direct me or pass this along. The
rocket launcher and grenade launcher don't give you kills. The only
time I've ever gotten a kill from them is when I exploded a farty and
that killed something else.

On 12/15/14, Teresa Cochran <[email protected]> wrote:
> Charles, that ship sailed long ago; of course I am! :)
>
> Still hit and miss on the melee accuracy. I'm beginning to think it's a
> limitation of my steam-powered iPod Touch 5G. LOL
>
> Teresa
>
> Winging its way from my iPod
>
>> On Dec 14, 2014, at 5:14 PM, Charles Rivard <[email protected]> wrote:
>>
>> I know that you're not spoiling.  However, are you spoiled?  (rotten grin)
>>
>> ---
>> Be positive!  When it comes to being defeated, if you think you're
>> finished, you! really! are! finished!
>> ----- Original Message ----- From: "Teresa Cochran"
>> <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Sunday, December 14, 2014 3:27 PM
>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in
>> AudioDefenceforiOS
>>
>>
>>> I'm not spoiling; I noticed it in the armory with a bunch of other
>>> goodies when I first started the game. ;)
>>>
>>> Teresa
>>>
>>> Winging its way from my iPod
>>>
>>>> On Dec 14, 2014, at 12:14 PM, Charles Rivard <[email protected]>
>>>> wrote:
>>>>
>>>> The claymore??  Hmm.  Sounds like it's going to be a real blast!!
>>>>
>>>> ---
>>>> Be positive!  When it comes to being defeated, if you think you're
>>>> finished, you! really! are! finished!
>>>> ----- Original Message ----- From: "Teresa Cochran"
>>>> <[email protected]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Sunday, December 14, 2014 1:32 PM
>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in
>>>> AudioDefencefor iOS
>>>>
>>>>
>>>>> Oh,, wait till you get to the banjo, especially leveled up. And the
>>>>> claymore is nice, too. ;)
>>>>>
>>>>> Teresa
>>>>>
>>>>> Winging its way from my iPod
>>>>>
>>>>>> On Dec 13, 2014, at 11:52 AM, Charles Rivard <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>> I wish the "bong" sound were more pronounced, just for orneriness.
>>>>>> I'd like to really give the zombie a big time headache!  (evil grin)
>>>>>>
>>>>>> ---
>>>>>> Be positive!  When it comes to being defeated, if you think you're
>>>>>> finished, you! really! are! finished!
>>>>>> ----- Original Message ----- From: "Teresa Cochran"
>>>>>> <[email protected]>
>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>> Sent: Saturday, December 13, 2014 4:42 AM
>>>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in
>>>>>> AudioDefencefor iOS
>>>>>>
>>>>>>
>>>>>>> Oh, I didn't realize the zombies weren't within melee-weapon range
>>>>>>> when the heartbeat first sounds. I'll have to play with that' a bit.
>>>>>>>
>>>>>>> Thanks,
>>>>>>> Teresa
>>>>>>>
>>>>>>> Winging its way from my iPod
>>>>>>>
>>>>>>>> On Dec 12, 2014, at 11:31 PM, dark <[email protected]> wrote:
>>>>>>>>
>>>>>>>> Hi Teresa.
>>>>>>>>
>>>>>>>> I am not sure of the exact numbers involved, but the first slower
>>>>>>>> heartbeat is when zombies are getting close, but not quite close
>>>>>>>> enough for melee range, thus what I did was heard the first
>>>>>>>> heartbeat, made sure I was on targit and then started swinging when
>>>>>>>> the heartbeat was faster, ie, when the zombie was closer.
>>>>>>>>
>>>>>>>> All the best,
>>>>>>>>
>>>>>>>> Dark.
>>>>>>>> There is always more to know, more to see, more to learn. The world
>>>>>>>> is vast and wondrous strange and there are more things benieth the
>>>>>>>> stars than even the archmaesters of the citadel can dream.
>>>>>>>> ----- Original Message ----- From: "Teresa Cochran"
>>>>>>>> <[email protected]>
>>>>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>>>>> Sent: Saturday, December 13, 2014 1:29 AM
>>>>>>>> Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio
>>>>>>>> Defencefor iOS
>>>>>>>>
>>>>>>>>
>>>>>>>>> Thanks, guys. I always wait for the heartbeat to start before I
>>>>>>>>> swing. I've sometimes heard it beat faster, like a "second gear".
>>>>>>>>> :) I'll try waiting for that, and I'll try making each swing count.
>>>>>>>>>
>>>>>>>>> Teresa
>>>>>>>>>
>>>>>>>>> Winging its way from my iPod
>>>>>>>>>
>>>>>>>>>> On Dec 12, 2014, at 3:10 PM, Cara Quinn <[email protected]>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> Hi Teresa,
>>>>>>>>>>
>>>>>>>>>> Have you ever swung and missed? As far as I know, every swing goes
>>>>>>>>>> toward your accuracy. So if you are hearing every zombie in front
>>>>>>>>>> of you before you swing, then it is possible that as Phil says,
>>>>>>>>>> you may perhaps be swinging too early?
>>>>>>>>>>
>>>>>>>>>> I wait until the heartbeat starts and then swing at the zombie
>>>>>>>>>> when it is right in front of me.
>>>>>>>>>>
>>>>>>>>>> Maybe others have more tips / tricks?...
>>>>>>>>>>
>>>>>>>>>> HTH and have a great weekend!
>>>>>>>>>>
>>>>>>>>>> Cheers!
>>>>>>>>>>
>>>>>>>>>> Cara
>>>>>>>>>> ---
>>>>>>>>>> iOS design and development - LookTel.com
>>>>>>>>>> ---
>>>>>>>>>> View my Online Portfolio at:
>>>>>>>>>>
>>>>>>>>>> http://www.onemodelplace.com/CaraQuinn
>>>>>>>>>>
>>>>>>>>>> Follow me on Twitter!
>>>>>>>>>>
>>>>>>>>>> https://twitter.com/ModelCara
>>>>>>>>>>
>>>>>>>>>> On Dec 12, 2014, at 3:15 PM, Teresa Cochran
>>>>>>>>>> <[email protected]> wrote:
>>>>>>>>>>
>>>>>>>>>> Hi, all,I'm trying to clean up in the challenges and get my last
>>>>>>>>>> two stars. These are in the "whack-a-zombie" level. You can oarly
>>>>>>>>>> use your melee weapons here. I can complete this level easily, but
>>>>>>>>>> always seem to get between 65% and 70% accuracy. I can't think of
>>>>>>>>>> anything else to try to improve this. What are the criteria for
>>>>>>>>>> accuracy. Is it the speed with which you dispatch the weapon? I
>>>>>>>>>> seem to have the zombie right in front of me when I hit it.
>>>>>>>>>>
>>>>>>>>>> Ideas?
>>>>>>>>>>
>>>>>>>>>> Thanks,
>>>>>>>>>> Teresa
>>>>>>>>>>
>>>>>>>>>> Winging its way from my iPod
>>>>>>>>>> ---
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>>>>>
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-- 
Signed:
Dakotah Rickard

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