John,

All good points.  One of the things we need to do once we have a draft
in hand is then organize how we're going to accomplish the goal.
There's parts of this, that like you, I'm not sure exactly how to
pursue, but, given the knowledge base we have on list, I think we
either have the knowledge somewhere, or have enough people, that if we
spread it thin enough we can learn what we need to.  A lot of my job
with VGA has been learning how to do things that needed to be done
that Aaron didn't have time to do because he (cough) does the real
work.  As to the expenses, agreed, we should try to spread this so
that no one individual or company is in for a lot.  We want to make
this as economical and as high return for the investment as possible.
If it seems to succeed in a first run, we can always expand beyond
that point.  Also too, we'd want to get more supporters as well.  A
direct email to developers is probably a good place to start.  Even if
many are connected, they might not read all threads.  Take care,

Jeremy

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