John, All good points. One of the things we need to do once we have a draft in hand is then organize how we're going to accomplish the goal. There's parts of this, that like you, I'm not sure exactly how to pursue, but, given the knowledge base we have on list, I think we either have the knowledge somewhere, or have enough people, that if we spread it thin enough we can learn what we need to. A lot of my job with VGA has been learning how to do things that needed to be done that Aaron didn't have time to do because he (cough) does the real work. As to the expenses, agreed, we should try to spread this so that no one individual or company is in for a lot. We want to make this as economical and as high return for the investment as possible. If it seems to succeed in a first run, we can always expand beyond that point. Also too, we'd want to get more supporters as well. A direct email to developers is probably a good place to start. Even if many are connected, they might not read all threads. Take care,
Jeremy --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
