Gosh if only there was some Wine package for it to work on Mac, or some package 
for Mudrammer so the features of Mush-z can be ported to mudrammer for iOS. 
Dark would enjoy that much more, would you dark, than being stuck at the PC. 
With a bluetooth keyboard, all those commutings on the train or subway or plane 
would be much more enjoyable with Alteraeon to pass the time. You know, I 
really think the Mush-z team should spend some time creating a package for 
MudRammer, and I'm sure the dev of that client would be more than helpful. 
Since this is the place where such ideas come true, I think posting it here was 
a great idea. If anyone needs a tester for the iOS porting of this pack, the 
mush-z one I mean, I'm all ears. Now I know the sound triggers wouldn't be 
hard, I know that the gags would rather be trickey, as I tried gagging *tick* 
while having a sound play for that, and the gag works but the sound didn't, so 
all that kind of stuff would have to be set with the dev's help probably
 . The hotkeys would have to be set too. The dev has a twitter account, and 
probably answers emails too. In fact, I wonder if we can get him onboard this 
list, or signed up to form.audiogames.net? I know he's on applevis. But 
hardcore gamers are here and at audiogames, so yeah.

Sent from my iPhone

> On Jun 30, 2015, at 5:49 PM, dark <[email protected]> wrote:
> 
> Hi Ron.
> 
> I've never heard of or played Mume, but Alter is very awesome, indeed with 
> the custom MushZ client it's closer to a full audio rpg than a textual mud, 
> and I do love the customization.
> 
> Beware the grue!
> 
> Dark.
> There is always more to know, more to see, more to learn. The world is vast 
> and wondrous strange and there are more things benieth the stars than even 
> the archmaesters of the citadel can dream.
> ----- Original Message ----- From: "Ron Schamerhorn" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, June 30, 2015 7:12 PM
> Subject: Re: [Audyssey] AlterAeonquestion
> 
> 
>> Hey Dark
>> 
>>  The explanation is awesome!  That sounds outstanding!  Granted I know the 
>> classes I want to focus on, but knowing the others are say back up wicked.  
>> I'm very much looking forward to beginning my adventure. Recalling the fun 
>> on MUME and hoping it will be similar.
>> 
>> Thanks again
>> Ron
>> 
>> 
>>> On 6/30/2015 1:56 PM, dark wrote:
>>> Hi Ron.
>>> 
>>> You actually get all classes in Alteraeon. Necromancer, warrior, clerric, 
>>> druid, mage, and thief.
>>> 
>>> What matters is the order you put them inn sinse obviously a level 10 
>>> warrior who's a level 5 clerric and a level 1 mage will be a very different 
>>> customer to a level 10 mage who is a level 5 clerric and a level 1 warrior.
>>> 
>>> It's actually one of the cooler things about the game, particularly sinse 
>>> you can always change your classes around by levelling one and not the 
>>> others.
>>> 
>>> All the best,
>>> 
>>> Dark.
>>> There is always more to know, more to see, more to learn. The world is vast 
>>> and wondrous strange and there are more things benieth the stars than even 
>>> the archmaesters of the citadel can dream.
>>> ----- Original Message ----- From: "Ron Schamerhorn" <[email protected]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Tuesday, June 30, 2015 5:36 PM
>>> Subject: [Audyssey] AlterAeonquestion
>>> 
>>> 
>>>> Well now after installing the client and doing a fair bit of reading 
>>>> through the documentation of the game I'm planning to start up later 
>>>> today.  I'm sure the answer is escaped me so thought I'd clarify here. As 
>>>> for your character class, is there only one?  and if not is it a pretty 
>>>> obvious selection?  perhaps a link I missed.  I'm not new to muds, though 
>>>> the client was different.  Looking forward to diving in with this one.
>>>> 
>>>> Ron
>>>> 
>>>> 
>>>> ---
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>>> 
>>> 
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>> 
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