well, for example, i've tried technoshock four times now, and no matter how 
much i turn when i bang into a wall or fall into an acid pit, i always end 
up going out that room, not knowing where i am.

regards,

damien



----- Original Message ----- 
From: "Neo" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, February 16, 2007 9:25 PM
Subject: Re: [Audyssey] any suggestions?


> Hi,
> after all, Shades of Doom is not that complex, at least in the first 
> levels.
> The Treasure Hunt's maze opens wide right on you and surprises you since 
> the
> very beginning and yes, I believe that it can be quite difficult to move
> around it and not get lost when you had not learned it yet. And especially
> to determine where to go at all. Once you know it though, it's pretty
> simple.
> Shades of doom is not that strict to beginners. In fact, there is just one
> single way to follow at the start, and you virtually cannot get lost in 
> area
> 1.
> All those complex games as you say are all about imagination, courage and
> experimenting. Just feel free to give it some time and don't be scared 
> that
> you could ke killed or lost. After all, it's just a game in the first 
> place,
> so theres nothing easier than to give it another try and perhaps be more
> successful this time. :-)
> Anyway, could you describe your problem a bit more accurately? Currently, 
> I
> can't see what could possibly trouble you, or maybe I'm just unable to
> imagine how to help you at first.
> Take care,
> Lukas
> ----- Original Message ----- 
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, February 16, 2007 9:45 PM
> Subject: [Audyssey] any suggestions?
>
>
>> ya know? i really really don't understand how people can play these games
>> such as shades of doom, technoshock, treasure hunt, etc. i just don't 
>> know
>> where to start on games like this. i feel i'm missing out on what could 
>> be
>> a few rather entertaining games.
>> how do you guys know where to go? how do you know what to do? you read 
>> the
>> docs and it only really tells you the scene, not where to go or anything.
>>
>> regards,
>>
>> damien
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