Funding from us isn't what's going to determine whether or not AGM is 
further developed. It's the foundation itself. All we really need to do is 
produce enough quality games and give them enough positive feedback that 
they can take it to the big bugs, say that this is what the consumers 
thought and, armed with that information, build the features that both we 
and they wanted in the program. But we gotta wait for its initial release to 
come out first.
Bryan and Jennie
----- Original Message ----- 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, February 17, 2007 7:05 AM
Subject: Re: [Audyssey] Forcing accessibility was: deal or no deal


> If they put a paypal button on their website I'l gladly donate all that I
> can.
>
> Josh
>
> ----- Original Message ----- 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, February 17, 2007 7:58 AM
> Subject: Re: [Audyssey] Forcing accessibility was: deal or no deal
>
>
>> They just won't be games where you can save, unless the project gets more
>> funding and they're able to build that feature into the program.
>> Bryan and Jennie
>> ----- Original Message ----- 
>> From: "Josh" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, February 16, 2007 10:08 PM
>> Subject: Re: [Audyssey] Forcing accessibility was: deal or no deal
>>
>>
>>> and when audio game maker comes out I'm sure we'll see the number of
>>> games
>>> dramatically go up as audio game maker will make it real easy to make
>>> games.
>>>
>>> Josh
>>>
>>> ----- Original Message ----- 
>>> From: "Che" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Friday, February 16, 2007 8:44 PM
>>> Subject: [Audyssey] Forcing accessibility was: deal or no deal
>>>
>>>
>>>>  I for one don't think we have any business trying to force companies 
>>>> to
>>>> make their games accessible.
>>>>  First of all, for the vast majority of games, it simply cannot be 
>>>> done,
>>>> it
>>>> would be like trying to force the car manufacturers to make their
>>>> automobiles accessible.
>>>>  Secondly, it places a black mark on the perception of blind folks in
>>>> general, as people will roll their eyes and say "Well here go the blind
>>>> again, asking the many to sacrifice for the few for no good reason."
>>>>  If I thought even a small percentage of mainstream games could be made
>>>> accessible, I would feel differently, but I'm afraid you are spitting 
>>>> in
>>>> the
>>>> wind on this one.
>>>>  We're just going to have to accept the fact we're dependant on a
>>>> handful
>>>> of developers to make games for us due to our small market, and help
>>>> them
>>>> out as much as we can by buying their games.  Or, like me, you can 
>>>> learn
>>>> how
>>>> to program games yourself and create quality games for the blind.
>>>>  Out.
>>>>  Che
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Dennis" <[EMAIL PROTECTED]>
>>>> To: "'Gamers Discussion list'" <[email protected]>
>>>> Sent: Friday, February 16, 2007 4:09 PM
>>>> Subject: Re: [Audyssey] deal or no deal?
>>>>
>>>>
>>>>> Hi, my friend and I are attempting through legal remendies to force
>>>>> companies to make there computer games accessible to people with 
>>>>> visual
>>>>> impairments or any other handicap the more people we have the better
>>>>> our
>>>>> chances!  Feel free to contact me or my friend penny my email is
>>>>> [EMAIL PROTECTED]
>>>>> Penny's email [EMAIL PROTECTED]
>>>>> Your thoughts  and suggestions are appreciated.
>>>>
>>>>
>>>> _______________________________________________
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>>>> any subscription changes via the web.
>>>
>>>
>>> _______________________________________________
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>>>
>>
>>
>> _______________________________________________
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>
>
> _______________________________________________
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> visit
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> any subscription changes via the web.
> 


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