read my previous msg i just posted.
Maybe I'm up the wrong tree as my ideas fizzle out at one point.
At 08:34 a.m. 18/02/2007, you wrote:
>so if we can't get the developers to make their games accessible, why not 
>rip the audio from the mainstream games and make our own accessible versions 
>with audio game maker?
>
>Josh
>
>----- Original Message ----- 
>From: "Liam Erven" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Saturday, February 17, 2007 2:25 PM
>Subject: Re: [Audyssey] Forcing accessibility
>
>
>>I get asked the same questions, and what you said is right on.  The fact is
>> is that our market just isn't big enough.  I few years ago I was on the
>> phone with a korg representative and we were discussing my korg x5.  I
>> pointed out that it would be great if there was some sort of module that
>> made the korg speak.  he said that he agreed with my thoughts, but the 
>> fact
>> was was there was no market for that.  We need to think in terms of market
>> strength.  I know the number of blind to sighted is very small, and even
>> those who play video games is smaller still.  I don't want to say it's a
>> lost cause, but I'm not losing any sleep over whether or not I'll be able 
>> to
>> play the next big release.
>>
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, February 17, 2007 1:15 PM
>> Subject: Re: [Audyssey] Forcing accessibility
>>
>>
>>>
>>> Hi all,
>>> Sorry, I am very late to this party, but you really must understand
>>> there is no way we can force developers much less game companies like
>>> activision, Nintendo, Sega, Microsoft Game Studios, to do anything.
>>> Especially, since we are  a minority group with very little cash
>>> potential. In fact encouraging them with a good persuasively drafted
>>> position is the only way to even get started.
>>> You can get started by becoming part of and supporting groups like IGDA
>>> which is already attempting to do just that. Put together articles, code
>>> examples, etc to bring to the big name developers and their companies to
>>> promote more accessible game design implementations.
>>> Unfortunately, we also have to increase our ranks and have a higher
>>> number of statistics to show these companies. While Audyssey is a very
>>> active community we have on this list at most 200 to 300 members at a
>>> time. Now, assuming every single one of us bought a mainstream game made
>>> accessible for $45.00 that only comes to $13500 total for 300 units
>>> sold. That little amount of cash won't interest a company. The average
>>> dev for those companies triples that amount in his or her salary.
>>> Ok, from speaking to my fellow ag developers we estimate the total
>>> market strength right now at 2000 products sold by any one accessible
>>> company. Using our example of $45 times 2000 units sold $comes to
>>> $90000. Looking better, but certainly not enough to interest a
>>> mainstream company which is grossing millions on Doom III, Jedi Knight
>>> X, Castlevania X, etc...
>>> I grant you if Activision or another big company like Microsoft put out
>>> an accessible game they could probably Brose more than $90000 since they
>>> have channels to market to a wider audience. However, once you start
>>> ticking off the numbers like who does not have computers, who is old and
>>> elderly who is likely to be disinterested, and so on the numbers of
>>> potential customers shrinks rather rapidly.
>>> A statistical fact here is the majority of those blind in the US is
>>> those who have lost their sight later in life do to many common issues
>>> involved with old age. Having younger people with vision impairments is
>>> a significantly smaller group than the elderly with vision impairments.
>>>
>>>
>>> _______________________________________________
>>> Gamers mailing list .. [email protected]
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>
>>
>> _______________________________________________
>> Gamers mailing list .. [email protected]
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web. 
>
>
>_______________________________________________
>Gamers mailing list .. [email protected]
>To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>any subscription changes via the web.



_______________________________________________
Gamers mailing list .. [email protected]
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to