read my previous msg i just posted. Maybe I'm up the wrong tree as my ideas fizzle out at one point. At 08:34 a.m. 18/02/2007, you wrote: >so if we can't get the developers to make their games accessible, why not >rip the audio from the mainstream games and make our own accessible versions >with audio game maker? > >Josh > >----- Original Message ----- >From: "Liam Erven" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Saturday, February 17, 2007 2:25 PM >Subject: Re: [Audyssey] Forcing accessibility > > >>I get asked the same questions, and what you said is right on. The fact is >> is that our market just isn't big enough. I few years ago I was on the >> phone with a korg representative and we were discussing my korg x5. I >> pointed out that it would be great if there was some sort of module that >> made the korg speak. he said that he agreed with my thoughts, but the >> fact >> was was there was no market for that. We need to think in terms of market >> strength. I know the number of blind to sighted is very small, and even >> those who play video games is smaller still. I don't want to say it's a >> lost cause, but I'm not losing any sleep over whether or not I'll be able >> to >> play the next big release. >> >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Saturday, February 17, 2007 1:15 PM >> Subject: Re: [Audyssey] Forcing accessibility >> >> >>> >>> Hi all, >>> Sorry, I am very late to this party, but you really must understand >>> there is no way we can force developers much less game companies like >>> activision, Nintendo, Sega, Microsoft Game Studios, to do anything. >>> Especially, since we are a minority group with very little cash >>> potential. In fact encouraging them with a good persuasively drafted >>> position is the only way to even get started. >>> You can get started by becoming part of and supporting groups like IGDA >>> which is already attempting to do just that. Put together articles, code >>> examples, etc to bring to the big name developers and their companies to >>> promote more accessible game design implementations. >>> Unfortunately, we also have to increase our ranks and have a higher >>> number of statistics to show these companies. While Audyssey is a very >>> active community we have on this list at most 200 to 300 members at a >>> time. Now, assuming every single one of us bought a mainstream game made >>> accessible for $45.00 that only comes to $13500 total for 300 units >>> sold. That little amount of cash won't interest a company. The average >>> dev for those companies triples that amount in his or her salary. >>> Ok, from speaking to my fellow ag developers we estimate the total >>> market strength right now at 2000 products sold by any one accessible >>> company. Using our example of $45 times 2000 units sold $comes to >>> $90000. Looking better, but certainly not enough to interest a >>> mainstream company which is grossing millions on Doom III, Jedi Knight >>> X, Castlevania X, etc... >>> I grant you if Activision or another big company like Microsoft put out >>> an accessible game they could probably Brose more than $90000 since they >>> have channels to market to a wider audience. However, once you start >>> ticking off the numbers like who does not have computers, who is old and >>> elderly who is likely to be disinterested, and so on the numbers of >>> potential customers shrinks rather rapidly. >>> A statistical fact here is the majority of those blind in the US is >>> those who have lost their sight later in life do to many common issues >>> involved with old age. Having younger people with vision impairments is >>> a significantly smaller group than the elderly with vision impairments. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. [email protected] >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
_______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
