And we still need an audio RPG, even a relatively simple one like the old NES Dragon Warrior games. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ----- Original Message ----- From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, March 19, 2007 12:08 PM Subject: Re: [Audyssey] Maximum purchase cost for audio games?
> To be honest sean, the only game genres that the audio games markit seems > to > have a serfit of imho, are space invaders games, Tenis games, and audio > conversions of card games, word games and puzles like sudoku. > > There are many other sorts of arcade style games besides space invaders > ones. > > I'm fairly certain arena based shooters like smash Tv, Berzerk and > Robotron > would convert exceptionally well into audio, as probably would free > roaming > shooters like Chaos engine or gauntlet, these are all arcade games. > > Then there are the various sorts of beat em ups, side scrolling or one on > one that would normally be classed as arcade games, and yet we haven't > really seen any of these types of games in audio. > > Even in the matter of spaceship games, there are many other possible > varieties of game besides space invaders to convert as torrent is doing > with > Galaxians. > > Expand the bonus stage of Troop 2 and you could have a highly workable > audio > version of luna lander or missile command for example. > > finally, I wouldn't want to discourage the creation of audio games even in > the overcrowded game types mentioned above. > > Other than Bg hearts and the imho slightly expensive Bridge Barran game, > there aren't many audio trick taking games around, particularly the more > complex ones like Spades, Whist or Oh hell. I also wouldn't mind another > game that would give me the oppertunity to learn bridge without having to > pay for bridge barran as well (yes! I'm a cheap skate!). > > then, I don't believe there are any rummy or canasta style card games at > all > yet. > > In word games, I think we're stil awaiting an audio scrabble, ----- though > Bg boggle certainly comes close. > > then of course, the multi-player aspects of these games have not been > fully > explored either. > > I personally tend to ffind all the Tenis style games, from Showdown to > super > tenis play basically the same way, with different sounds, but I will admit > sports games aren't precisely my thing so I could well be a bad judge of > this game type. > > Even in the extremely over populated world of audio Space invaders clones, > I > certainly wouldn't dismiss any new offering that came onto the seen. Take > Judgement day for example. > > Yes, it's a space invaders game with familiar enemies, however the amount > of > unlockables, different challenges and minigames serve to distinguish it > from > others of the genre imho. > > I would agree though that a dev would probably have to do some very hard > thinking and good design work to create a unique game of this type. > > then of course, there are audio games that, instead of beeing conversions > of > sited games, take definite advantage of the medium, which is always a good > thing. > > Beware the Grue! > > Dark. > > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
