Hi, I agree with Charles. Why not try something new... please consider the possibility that using a mouse might make the game more fun... you might actually like it ;)
Greets, Richard ----- Original Message ----- From: "jason" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, March 31, 2007 4:58 AM Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > Thank you, Charles for replying back to me > yoru friend, > Jason > ----- Original Message ----- > From: "Charles Rivard" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, March 30, 2007 8:50 PM > Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > > >> Try something new. The mouse. You don't have to see where it goes as >> long >> as the game does. >> ----- Original Message ----- >> From: "jason" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Friday, March 30, 2007 9:37 PM >> Subject: Re: [Audyssey] New Experimental Audio Game: Underwater >> >> >>> Hello Richard, is there anyway with this new game that we can use the >>> arrow >>> keys to move the sub instead of the mouse, and can we have a key stroke >>> that >>> turns on the sonar, and a key stroke to pick up the treasure? >>> I am totally blind and there for I cant see where the mouse goes or does >>> the >>> mouse only move with the game? >>> I was just wondering if that could be done so we can playit as well. >>> I mostly use the keyboard not the mouse. >>> Sincerely, >>> Jason >>> ----- Original Message ----- >>> From: "AudioGames.net" <[EMAIL PROTECTED]> >>> To: "Discussion list for blind gamers" <Gamers@audyssey.org> >>> Sent: Friday, March 30, 2007 3:21 PM >>> Subject: [Audyssey] New Experimental Audio Game: Underwater >>> >>> >>>> Hi, >>>> >>>> Amongst other things, Sander and I (of AudioGames.net) also teach a >>>> seminar "Game Audio" to game design student at the Utrecht School of >>>> the >>>> Arts. Here we have given the students the assignment to develop a small >>>> audio game. I say small since they only have several weeks to come up >>>> with >>>> a game concept, create the sounds and program and test the game. In a >>>> few >>>> weeks time the students will present their work and the results will be >>>> published in the Experimental Audio Games section at AudioGames.net >>>> PlayCenter: >>>> >>>> http://www.audiogames.net/playcenter/index_exp.php (so here you can >>>> download all games) >>>> >>>> Three students have already finished their (mouse-controlled) audio >>>> game >>>> entitled "Underwater". Here's a description: >>>> >>>> *quote* >>>> In this audio game you command a submarine and are exploring the deep >>>> sea. >>>> With your sonar you navigate, and locate treasures. >>>> >>>> Use the mouse to move to the left and right. >>>> Press the right mouse button to move forward. >>>> Press the left mouse button to use your sonar. Now listen carefully! >>>> When you hear a low ping back, it means there is a wall. When you hear >>>> a >>>> high ping back, it means there's treasure! When you get near a treasure >>>> you will hear it tinkle. Find them all and dive deeper in to the sea! >>>> >>>> But be warned... There are rumors of sea mines in the sea. Some say you >>>> only hear them by a beeping sound... so watch out! >>>> *quote end* >>>> >>>> The students are very interested in your feedback and comments and tips >>>> to >>>> improve the game in the remaining time. You can download "Underwater" >>>> through this link: >>>> >>>> http://www.drawingnightmare.com/games/Underwater.exe >>>> >>>> Since the students are not a member of this list, please post all your >>>> comments and tips in the "Underwater"-forum thread at the >>>> AudioGames.net >>>> forum: >>>> >>>> http://forum.audiogames.net/viewtopic.php?id=1203 >>>> >>>> This way other students might also benefit from your feedback. >>>> >>>> Have fun! >>>> >>>> Richard >>>> >>>> >>>> http://www.audiogames.net >>>> http://www.game-accessibility.com >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. 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