touchpads are bad, so are aqupoint sticks, but getting an external mouse may be 
good for you.
It doesn't need to be flashy, it needs a scroll wheel,and the 3 buttons most 
mice have.
getting laser beam mice is bestAt 12:14 a.m. 1/04/2007, you wrote:
>My proble is that my laptop has one of those little touch pads serving as 
>the mouse. Oh well, might still try it sometime...
>It ain't pretty when the pretty leaves you with no place to go.
>J.D. Fortune, Pretty Vegas
>----- Original Message ----- 
>From: "AudioGames.net" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Saturday, March 31, 2007 5:45 AM
>Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>
>
>> Hi,
>>
>> I agree with Charles. Why not try something new... please consider the
>> possibility that using a mouse might make the game more fun... you might
>> actually like it ;)
>>
>> Greets,
>>
>> Richard
>>
>>
>> ----- Original Message ----- 
>> From: "jason" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, March 31, 2007 4:58 AM
>> Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>>
>>
>>> Thank you, Charles for replying back to me
>>> yoru friend,
>>> Jason
>>> ----- Original Message ----- 
>>> From: "Charles Rivard" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Friday, March 30, 2007 8:50 PM
>>> Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>>>
>>>
>>>> Try something new.  The mouse.  You don't have to see where it goes as
>>>> long
>>>> as the game does.
>>>> ----- Original Message ----- 
>>>> From: "jason" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Friday, March 30, 2007 9:37 PM
>>>> Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>>>>
>>>>
>>>>> Hello Richard, is there anyway with this new game that we can use the
>>>>> arrow
>>>>> keys to move the sub instead of the mouse, and can we have a key stroke
>>>>> that
>>>>> turns on the sonar, and a key stroke to pick up the treasure?
>>>>> I am totally blind and there for I cant see where the mouse goes or 
>>>>> does
>>>>> the
>>>>> mouse only move with the game?
>>>>> I was just wondering if that could be done so we can playit as well.
>>>>> I mostly use the keyboard not the mouse.
>>>>> Sincerely,
>>>>> Jason
>>>>> ----- Original Message ----- 
>>>>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>>>>> To: "Discussion list for blind gamers" <[email protected]>
>>>>> Sent: Friday, March 30, 2007 3:21 PM
>>>>> Subject: [Audyssey] New Experimental Audio Game: Underwater
>>>>>
>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> Amongst other things, Sander and I (of AudioGames.net) also teach a
>>>>>> seminar "Game Audio" to game design student at the Utrecht School of
>>>>>> the
>>>>>> Arts. Here we have given the students the assignment to develop a 
>>>>>> small
>>>>>> audio game. I say small since they only have several weeks to come up
>>>>>> with
>>>>>> a game concept, create the sounds and program and test the game. In a
>>>>>> few
>>>>>> weeks time the students will present their work and the results will 
>>>>>> be
>>>>>> published in the Experimental Audio Games section at AudioGames.net
>>>>>> PlayCenter:
>>>>>>
>>>>>> http://www.audiogames.net/playcenter/index_exp.php (so here you can
>>>>>> download all games)
>>>>>>
>>>>>> Three students have already finished their (mouse-controlled) audio
>>>>>> game
>>>>>> entitled "Underwater". Here's a description:
>>>>>>
>>>>>> *quote*
>>>>>> In this audio game you command a submarine and are exploring the deep
>>>>>> sea.
>>>>>> With your sonar you navigate, and locate treasures.
>>>>>>
>>>>>> Use the mouse to move to the left and right.
>>>>>> Press the right mouse button to move forward.
>>>>>> Press the left mouse button to use your sonar. Now listen carefully!
>>>>>> When you hear a low ping back, it means there is a wall. When you hear
>>>>>> a
>>>>>> high ping back, it means there's treasure! When you get near a 
>>>>>> treasure
>>>>>> you will hear it tinkle. Find them all and dive deeper in to the sea!
>>>>>>
>>>>>> But be warned... There are rumors of sea mines in the sea. Some say 
>>>>>> you
>>>>>> only hear them by a beeping sound... so watch out!
>>>>>> *quote end*
>>>>>>
>>>>>> The students are very interested in your feedback and comments and 
>>>>>> tips
>>>>>> to
>>>>>> improve the game in the remaining time. You can download "Underwater"
>>>>>> through this link:
>>>>>>
>>>>>> http://www.drawingnightmare.com/games/Underwater.exe
>>>>>>
>>>>>> Since the students are not a member of this list, please post all your
>>>>>> comments and tips in the "Underwater"-forum thread at the
>>>>>> AudioGames.net
>>>>>> forum:
>>>>>>
>>>>>> http://forum.audiogames.net/viewtopic.php?id=1203
>>>>>>
>>>>>> This way other students might also benefit from your feedback.
>>>>>>
>>>>>> Have fun!
>>>>>>
>>>>>> Richard
>>>>>>
>>>>>>
>>>>>> http://www.audiogames.net
>>>>>> http://www.game-accessibility.com
>>>>>> _______________________________________________
>>>>>> Gamers mailing list .. [email protected]
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>>>>>> visit
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>>>>>> any subscription changes via the web.
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Gamers mailing list .. [email protected]
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>>>>> any subscription changes via the web.
>>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>
>>>
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