that would make it less interesting. for example, you want to smash a guard with your hammer, it wouldn't work. it'd be also challenging to smash the guard without things being near you, otherwise you smash whatever it is, or if you're near a wall, either the wall or you can get destroyed.
regards, damien ----- Original Message ----- From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, April 09, 2007 1:24 PM Subject: Re: [Audyssey] bomb blaster then? > How about chosing a path? like good or evil? If you're good, you keep > things > from being destroyed, but if you're evil, you blow up everything and kill > innocent bystanders and the like. > > > > ------------- > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > ----- Original Message ----- > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, April 08, 2007 12:47 PM > Subject: Re: [Audyssey] bomb blaster then? > > >> i'm always looking for suggestions, and if there are anything you want in >> this game then just tell me. at the moment, it is rooms and buildings, >> each >> filled with stacks of bombs, machines, alarms, guards, and special items. >> you can use any special item on anything, meaning that weapons are picked >> up >> are regarded as special items. the only items that are not considered >> special items are those you already come equipped with, which are an item >> detector, and obviously, your body. your body can be used for normal real >> life purposes, such as walking, fighting and opening doors. most special >> and >> standard items will have hotkeys so you will rarely even need to go into >> your inventory. >> the object is to disarm bombs, deactivate the machines that run them, >> fight >> the guards who watch over some of them, run from or destroy alarms that >> will >> alert the guards if you stay around them while they're shrieking or >> ringing >> at you, open, close, lock, unlock, or if you're getting so frustrated >> because you can't find a key, smash up doors, and deal with timewasters >> such >> as mobile phone calls, radio communication, giving explanations to the >> owners or workers if there are any in a specific building, buying items >> from >> the store, and having to do various other normal day-to-day things, but >> making certain to be quick about them, as some of these bombs could go >> off >> at any time. >> as one bomb goes off you will lose some of your points, the more money >> you >> end with the more points you get, the more health also, the quicker time >> you >> did it, the more buildings remain unharmed, score depends on those sorts >> of >> factors. >> it is my plans to run contests through this game, and build a >> contest-checking system and giving you the option of entering contests, >> where you can play in various strategies, like fastest person to get >> through, person with more money, sound contests, person with lowest >> score, >> highest cheater, things like that. >> >> if there are any suggestions about what further developments (fun, >> challenging, interesting) i could put on it, do let me know. and yes, i >> do >> plan to have the popular cheats and easter eggs in there too. >> >> regards, >> >> damien >> >> >> ----- Original Message ----- >> From: "Dark" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Sunday, April 08, 2007 5:26 PM >> Subject: Re: [Audyssey] bomb blaster then? >> >> >>> Well, it was more a question rather than a suggestion. >>> >>> Obviously bomb blaster will be a very different game from Monti, with a >>> completely different atmosphere and emphasis, however I was only >>> thinking >>> of >>> some fairly generic game mechanics and behaviours, which exist in many >>> main >>> stream 2D platform games, ----- but thus far Monti is the ony one to >>> impliment them in audio that I know about, which Imho is a shame. >>> >>> However as I said, I'd love to see more complex audio 2D platform games, >>> with multiple levels, ladders etc, like audio Donkey Kong or Audio >>> original >>> Mega man for example >>> >>> Of course though, it's your game, and you might have other (and most >>> probably better), thoughts about where it might go, ---- as I said, it >>> was >>> more a question than anything else. >>> >>> Beware the Grue! >>> >>> Dark. >>> >>> >>> ----- Original Message ----- >>> From: "damien c. sadler - head of x-sight interactive" >>> <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Sunday, April 08, 2007 5:02 PM >>> Subject: Re: [Audyssey] bomb blaster then? >>> >>> >>>>i could make it if you want, but for obvious reasons i can't make it too >>>> much like monty. >>>> >>>> regards, >>>> >>>> damien >>>> >>>> >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Dark" <[EMAIL PROTECTED]> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Sunday, April 08, 2007 4:27 PM >>>> Subject: Re: [Audyssey] bomb blaster then? >>>> >>>> >>>>> Well cool! >>>>> >>>>> I'd certainly like to see more multi-level 2D games, and as you >>>>> mentioned >>>>> earlier that Bomb blaster has doors and multiple floors to the >>>>> buildings, >>>>> I'd guess it is one. Does it have platform jumping and or ladders like >>>>> Monti? >>>>> >>>>> Beware the grue! >>>>> >>>>> Dark. >>>>> >>>>> ----- >>>>> >>>>> >>>>> _______________________________________________ >>>>> Gamers mailing list .. Gamers@audyssey.org >>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>> visit >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>> any subscription changes via the web. >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > -- > I am using the free version of SPAMfighter for private users. > It has removed 6383 spam emails to date. > Paying users do not have this message in their emails. > Get the free SPAMfighter here: http://www.spamfighter.com/len > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.