Hi Niko,
Actually, Dark Destroyer, Troopenum, Aliens In the Outback, Judgement 
Day, and other similar games are what is are called virtical scrollers. 
The idea that items are falling from the sky and you have to shoot them 
before they hit or land. Those types of games have trully been driven 
into the ground.
Super Liam is a side-scroller, but lacks some of the more complex 
elements of newer side-scrollers or the complexity found in some of the 
classics.
Contrary to popular thinking side-scrollers are still being produced 
such as Mario and Megaman which are a little more updated, better made 
than NES 1, series but still exist.
It just happens the FPS games like Resident Evil happen to get more 
coverage, and perhaps sighted trends and desired have changed over the 
passed few years.
Since this is a research project your opinions are valuable to me, but I 
would just like to say FPS games are light years more difficult to 
produce so going FPS all the way might not be possible unless you want 
games to come out over long periods of time.



Niko C wrote:
> Let me name a fiew side-scrollers:
> Dark destroyer
> Trupanum
> Alian outback
> (Which I don't even know if you can call those real side-scrollers.)
> Super Liam
> Danger City
> Montizuma's Revenge
> Parts of pipe2 blast chamber and clasic pipe.
> Tarsan Jr.
>
> FPS games:
> shades of doom
> gtc
> quake
> Really can't think of too many more
> Monkey Business
> Sara.
> Yeah, that's pretty much it.
>
> You all say we don't have enough side-scrolers. We need to get with the 
> picture. It's past the 1990s. Games need to be more complex. Noone makes 
> side-scrollers anymore. Sighted people don't buy them and neither would I. 
> Sure you see people find an old side-scroller and want to play it but that's 
> not what sells on the shelves and I think that people need to realize that a 
> quick and easy game isn't always the way to go.
>   


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