The problem is that, even joined together as a unified community the blind 
gaming community in particular is probably not likely to be able to come up 
with the kind of money that most developers would ask for. The only sure way 
to persuade them is to educate them, and there is a certain amount of 
emotional apeal involved in that. I agree. Let's let the developer find out 
how we feels when he's just recovered from a life-altering injury and 
suddenly finds he can't see.
Bryan and Jennie, the Engaged Audio Gamers.
----- Original Message ----- 
From: "Lora" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, April 25, 2007 5:17 PM
Subject: Re: [Audyssey] Excellent 
NewArticleAboutGameAccessibilityonGamasutra


> I'll throw my two cents in.
>
> Emotional appeals just won't work.  For developers, for companies, it's 
> all
> about the money, about the glitz, the gloss, the numbers.  They won't 
> write
> games for niche markets, and since the needs of the disabled community are
> scattered, with different accommodations required for blind, deaf, and
> paraplegic users, they won't be able to round us up into a significant
> enough market to make their corporate sponsors care.
>
> Developing to targeted audiences also does take time, not just in coding,
> but in testing as well.  We have to make that worthwhile, and an emotional
> appeal won't do that.  To suggest that it will come easily trivializes the
> programming effort involved.
>
> Besides, developers reading that article might fleetingly be affected by 
> the
> prose, but they'll forget it tomorrow.  Most of us, whoever we are, don't
> think about what could happen tomorrow.  We don't dwell on the 
> possibilities
> that were outlined.  We keep going until it happens, and then we try to
> cope.  That's just the human way.
>
> Just my two cents.
>
> Lora
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of AudioGames.net
> Sent: Wednesday, April 25, 2007 12:46 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Excellent New
> ArticleAboutGameAccessibilityonGamasutra
>
> Ok,
>
> Yvonne...
>
> I dare you to join the GA-SIG and share your point of view...
>
> Why Don't You?
>
>
> ----- Original Message -----
> From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, April 25, 2007 2:14 PM
> Subject: Re: [Audyssey] Excellent New Article
> AboutGameAccessibilityonGamasutra
>
>
>>I am not impressed by the article.  It does appeal on emotional level
>>and  that is not what concerns the developers.  It is simply cold, hard,
> cash.
>> We need to present our case for more accessible games from that
>>perspective.
>> That will be the only way to get their attention.
>>
>> Yvonne
>> Stressed out?  Need to relax?  Call Yvonne and schedule your massage
>> today!
>>
>> (361) 249-8739
>> [EMAIL PROTECTED]
>> ----- Original Message -----
>> From: "AudioGames.net" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, April 25, 2007 12:25 AM
>> Subject: Re: [Audyssey] Excellent New Article About
>> GameAccessibilityonGamasutra
>>
>>
>>> Hi,
>>>
>>> *quote*
>>> I can't deny that I remain skeptical but I'm not dead set against the
>>> possibility either.
>>> *quote end*
>>>
>>> Against what possibility is that?
>>>
>>> Greets,
>>>
>>> Richard
>>>
>>>
>>>
>>> ----- Original Message -----
>>> From: "Bryan Peterson" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Wednesday, April 25, 2007 4:40 AM
>>> Subject: Re: [Audyssey] Excellent New Article About Game
>>> AccessibilityonGamasutra
>>>
>>>
>>>>I must agree wholeheartedly. A nice tactic, using emotional appeals
>>>>to try  to make devs see the value of accessibility. I can't deny
>>>>that I remain  skeptical but I'm not dead set against the possibility
>>>>either.
>>>> It ain't pretty when the pretty leaves you with no place to go.
>>>> J.D. Fortune, Pretty Vegas
>>>> ----- Original Message -----
>>>> From: "Luke Yelavich" <[EMAIL PROTECTED]>
>>>> To: <gamers@audyssey.org>
>>>> Sent: Tuesday, April 24, 2007 5:29 PM
>>>> Subject: Re: [Audyssey] Excellent New Article About Game
>>>>Accessibility  onGamasutra
>>>>
>>>>
>>>>> On Wed, Apr 25, 2007 at 04:41:18AM EST, AudioGames.net wrote:
>>>>>> Hi,
>>>>>>
>>>>>> Check out this well-written article titled Game Accessibility: Why
>>>>>> Bother?
>>>>>>
>>>>>> http://www.gamasutra.com/php-bin/news_index.php?story=13650
>>>>>
>>>>> A very very good read.
>>>>> --
>>>>> Luke Yelavich
>>>>> GPG key: 0xD06320CE
>>>>> (http://www.themuso.com/themuso-gpg-key.txt)
>>>>> Email & MSN: [EMAIL PROTECTED]
>>>>> Jabber: [EMAIL PROTECTED]
>>>>>
>>>>> _______________________________________________
>>>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send
>>>>> E-mail to [EMAIL PROTECTED] You can visit
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>>>>> any subscription changes via the web.
>>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>
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