Jim Kitchen has some trivia games in his text to speech collection of games 
that can be found at

www.kitchensinc.net

site.  As far as an audio version of the games of Trivial Pursuit like those 
you buy in the stores, I would think that this would be better if the games 
were written as text games so that you could use your screen reader, or, 
even better, SAPI speech were used.  However, the entering of the questions 
and answers would be a very lengthy process.  My perspective, though, is 
from a gamer's point of view, as I am not a programmer.

--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "mark bishop" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 03, 2007 12:22 PM
Subject: Re: [Audyssey] Board games was Hello


> could one of the deveolopers out there develop a trivial pursuit game.  I 
> am
> guessing that this would be quite easy to create with audio?
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, June 01, 2007 11:19 PM
> Subject: Re: [Audyssey] Board games was Hello
>
>
>> Hi Ian,
>> Yeah, there have been many good board games that could be made
>> accessible. Many of my favorites no longer appear on the store shelves.
>> One of the cooler games that was out about 15 years ago was a Batman
>> board game. You spun a wheel shaped like a bat and traveled around the
>> board. you picked up mission cards, and got to move to certain places on
>> the board like the bat cave, bank, Wane Manner, etc. I don't remember it
>> all completely, but I do remember being able to battle the Joker,
>> Riddler, Mr. Freeze, etc based on the mission card, and aposing players.
>>
>>
>>
>>
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>>
>
>
>
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