hi all, thought some on the list would be interested in the below. I don't think david greenwood is subscribed to this list so no point asking him questions here, but feel free to discuss. kevin - (lord l) "Civilization exists by geological consent, subject to change without notice"-Will Durant contact me: email/msn: [EMAIL PROTECTED] skype: lordandladyl ----- Original Message ----- From: "David Greenwood" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, June 13, 2007 5:21 PM Subject: [GMAGamesTalk] The new GMA Mud client is coming
> > Hi all, > > VipMud is a Mud client that we are currently about to alpha test. For > those > of you who do not know what a Mud Client is, it is a communications > program > which allows you to communicate with on-line multi-user games on the > internet. > > In the past such clients as the following were used: > 1. GMud. More or less accessible, but not usually right out of the box. > Its main weakness was that it had no scripting capabilities, and in my > opinion not too much better than a Telnet client. > 2. TinTin+ - an Unix text -based client which is an excellent program, but > it was only available for those accessing the internet through a Unix > shell. > 3. ZMud - Another excellent program, but almost totally inaccessible. > Mush Client - A reportedly good client supported by Jaws scripts, but it > does not work right out of the box. Certainly it is not as powerful as > TinTin+ nor ZMud. > > > > The VipMud client that I always wanted would do the following: > 1. work right out of the box without having to download scripts or make > many > setup option changes. > 2. Work directly with Jaws, Window Eyes, and MS Sapi. > 3. Be able to use multiple voices concurrently, and be able to mix MS Sapi > speech with a screen reader voice. Also have different voices assigned to > different activities such as incoming text, command entry, script editing, > system messages, and so on. > 4. The gamer should be able to play multiple characters on a single Mud or > on multiple Muds at one time, and the characters should be able to work > together using triggers, aliases, macros, and other scripting commands. > 5. Support for.Wav, .OGG, and .MP3 files. These files should be played as > background, or when an event is triggered such as when you kill a monster > or > you sustain an injury, or to indicate low stats such as energy, mana, hit > points, and so on. > 6. The scripting commands should be voice oriented. For example, you may > want to stop speaking spam, but you may want it still displayed on the > screen for future use. Or you don't want something displayed on the > screen, > but you want it spoken. > 7. Lots of accessibility aids. An example of one is let's say a character > name Xandiavier asks you a question. It is a painful and time consuming > experience to first find his name on the output screen, if your client > allows this, and then cut and copy it to your entry field. inStead you > could type: "Tell X", then press control-space to complete the word with > the > client doing the work by finding it in your recent output info, and then > finishing with "how's it going?" The End result is "Tell Xandiavier How's > it going?" Other shortcuts are needed as well, such as quickly finding a > previously entered command by typing one or more of its leading characters > and pressing, say Shift-space. Another helpful tool would allow you to > extract hard to remember place names, character names, spells, and weapons > from a built-in list of names and phrases which you maintain with just a > simple keystroke. > 8. Be able to support powerful scripting capabilities to give you complete > control of your actions and environment. > > VipMud does all of the above and much more. It is almost completely > written > and is going into alpha testing. Beta testing will start in the summer > sometime, and it should be coming out early fall, and so stay tuned. > > Regards, > David Greenwood > [EMAIL PROTECTED] > http://www.GMAGames.com > > > > > > --~--~---------~--~----~------------~-------~--~----~ > You received this message because you are subscribed to the Google Groups > "GMA Games Talk" group. > To post to this group, send email to [EMAIL PROTECTED] > To unsubscribe from this group, send email to > [EMAIL PROTECTED] > For more options, visit this group at > http://groups.google.com/group/GMAGamesTalk?hl=en > -~----------~----~----~----~------~----~------~--~--- > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
