It's by design.
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"

----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, July 10, 2007 12:42 AM
Subject: Re: [Audyssey] Montezuma's revenge Beta 1


> Yes, this is something odd i also noticed.
>
> when an enemy runs into you (and you've not got a sword), you take damage
> according to the dificulty, but if you bodge up jumping over an enemy and
> land on top of it, you die instantly no matter how much health you
> have, ------ the first skull which Sarah mentions is one it's hapened to 
> me
> with before, even though I'm on full health and (at that point), was on 
> easy
> dificulty.
>
> Is there a reason for this? or is it a bug?
>
> I have also had it happen with snakes as well.
>
> Beware the grue!
>
> Dark.
> ----- Original Message ----- 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, July 10, 2007 5:48 AM
> Subject: Re: [Audyssey] Montezuma's revenge Beta 1
>
>
>> s
>> p
>> o
>> i
>> l
>> e
>> r
>> s
>> p
>> a
>> c
>> e
>> s.
>>
>> You are probably landing on the skull.  Try letting it get a little 
>> closer
>> before you jump over it.  Or possibly, you are jumping straight up 
>> instead
>> of to the left.  Control left arrow to jump left instead of control up
>> arrow
>> to jump straight up.  HtH
>>
>> --
>> God loves everyone, but probably prefers "fruits of the spirit" over
>> "religious nuts!"
>>
>> ----- Original Message ----- 
>> From: "Sarah Haake" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, July 09, 2007 5:07 PM
>> Subject: [Audyssey] Montezuma's revenge Beta 1
>>
>>
>>> Hello,
>>>
>>> I just downloaded and tried the beta of Monty for the first time.
>>> Just in case I will include a spoiler space here.
>>> s
>>> p
>>> o
>>> i
>>> l
>>> e
>>> r
>>>
>>> s
>>> p
>>> a
>>> c
>>> e
>>>
>>> I am at the first level. I collect the potion and walk right to the
>>> staires
>>> and I climb down.
>>> There I get the keys, climb back up, walk left and open the red door.
>>> There I hear a scull comming towards me. Since I don't have any swords
>>> this
>>> early in the game I try to jump over the scull, but I die every time I
>>> try
>>> that.
>>> Why?
>>> I read the manual and it says what the o key can detect. I noticed that
>>> spikes are not included in that.
>>> So are there spikes that kill me in this room?
>>> And if this are spikes, how am I supposed to detect them in the game?
>>> I don't like the prospect of dying each time when there spikes anywhere
>>> just
>>> to find out that they are there...
>>> And if there is no way to detect spikes I really don't like that. :-(
>>>
>>> Well, perhaps I am wrong and something else killed me or there is a way
>>> to
>>> find out if there are spikes anywhere...
>>>
>>> Thanks for your help and best regards
>>> Sarah
>>> --
>>> "Amicus certus in re incerta cernitur."
>>> (Einen sicheren Freund erkennt man in unsicherer Sache.)
>>> Cicero
>>>
>>>
>>> _______________________________________________
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>>> any subscription changes via the web.
>>>
>>
>>
>>
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>
>
> _______________________________________________
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