game is at
http://www.l-works.net/dhsetup.exe

----- Original Message ----- 
From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 13, 2007 7:33 PM
Subject: Re: [Audyssey] big update coming to duck hunt


>I like that idea.  The original nes game was too easy.  I would enjoy the
> extra difficulty.  I would also like someone to send out the link for the
> game again please?
>
> Yvonne
> Stressed out?  Need to relax?  Call Yvonne and schedule your massage 
> today!
>
> (361) 249-8739
> [EMAIL PROTECTED]
> ----- Original Message ----- 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, July 13, 2007 4:24 PM
> Subject: Re: [Audyssey] big update coming to duck hunt
>
>
>> Just a few thoughts: Would a skill level setting be straying away from 
>> the
>> original?  I'm thinking of 3 shots on easy, 2 on normal, and 1 on hard.
>> Also, how about moving across the field to chase a missed duck?
>> --
>> God loves everyone, but probably prefers "fruits of the spirit" over
>> "religious nuts!"
>>
>> ----- Original Message ----- 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, July 13, 2007 2:54 PM
>> Subject: [Audyssey] big update coming to duck hunt
>>
>>
>>> so I got a lot of emails in the last day or so and I've started working
>>> on
>>> the suggestions people had.  I want to add a mode with two ducks just
>>> like
>>> the original.  I'm also goign to make it random which direction the 
>>> ducks
>>> will come from.  Mouse support is on my list.  I've mad the sapi speech
>>> interuptable as well.  clay pigeon shooting is there too, but I don't
>>> know
>>> if that'll be in v 1.1.  I've actually had a ton of fun making this. 
>>> Any
>>> other ideas that won't stray too far from the original concept?
>>>
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>>>
>>
>>
>>
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>
>
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