Hi Liam,
I remade the classic Duck Hunt game in 2000 but it was a self voicing DOS 
game.
I thought some of the ideas could be used in yours.
Here is the instructions for it:
                 P C S DUCK HUNT
                  Produced by
              Personal Computer Systems
                  Written by
                  Carl Mickla
                   Sounds created by
                  Phil Vlasak
                            voice by
                  Phil Vlasak
                  Version 1.0
                 Copyright 2000

     It's three AM. grab your shotgun, a box of shells and your
duck call and lets go hunting!  In this arcade duck hunting game
you hear the ducks flushed out and flying away to the right and
left.  There isn't much time for studying.  You must aim the gun
and fire before you lose the shot.  Make sure it is a duck or goose
in the sights, or your day may be cut short at the Personal
Computer Systems game preserve.

You first get the title credits, then you are told that you have a
total of twenty four shells and your shot gun holds three at a
time.
Can you hear the flock of ducks?  Or is it an eagle or hawk?
If you hit one of these two, you may be arrested!
Before reloading, click your safety on.
Before shooting, click the safety off.
Try the duck call to attract more birds!
If you are successful, the ducks will be flushed out.
Some birds fly low so you can aim right at them,
others fly higher so you have to lead them.
For beginners, try the laser sight to spot a bird.
When you hear the sound of a duck flushed then moving, you must
determine if it is a Hawk or an Eagle.
Then you move your gun so the gun click occurs in the same place
moving left or right that the sound of the bird occupies.  Next you
need to listen clearly to the bird call to determine how height the
bird is.  The shorter and less distinct the call is, the higher the
bird is and requires you to lead it in the direction that it is
traveling.

Help screen:
F1 key gives you the help screen.
You can get help on the keys needed to play the game or you can
review the sounds in the game or get instructions.
In all the help sections, up and down arrow keys move you through
the choices.  The escape key takes you out of the help sections.


Key Help:
Down arrow shoots your gun.
Left and right arrow keys move your gun left or right.
Up arrow key moves your gun to the center.
F1 help.
Escape quits game.
Delete key toggles safety on and off.
End key loads gun one shell at a time.
Insert key toggles laser sight on and off.
Page down key is your duck call.
Home key gives you the number of ducks put up and hit.
Page up key gives the number of remaining shells.

Game sounds:
Hit enter on the sound selections to hear them.
Hit escape to get out of the sound index.
In the sound index you will be able to learn the distinct call of
the ten birds in the game.
mallard duck
pintail duck
wood duck
american widgeon duck.
canada goose.
snow goose.
green winged teal duck.
ring necked duck.
golden eagle.
red tailed hawk.
The other sounds are:
Your gun moving, bird a higher tone.
Gun shot.
Bird hit.
You hitting the out of bounds bumper.
Duck call.
Bird sounds near, distant, then farthest away.

Are you up to the challenge of this arcade game?  Do you have what
it takes?  Grab your gun and a box of shells and lets go duck
Hunting!


----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 13, 2007 4:10 PM
Subject: Re: [Audyssey] big update coming to duck hunt


>I suppose I could make that an option.  I just had this urge to capture the
> old classic game.
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, July 13, 2007 3:07 PM
> Subject: Re: [Audyssey] big update coming to duck hunt
>
>
>> Hi Liam,
>> I like your duck hunt game but I would rather hear more up-to-date sounds
>> than the ones in the original game.
>> Or you could do a Super Duck Hunt using real sounds of ducks dogs and
>> guns.
>> Phil
>>
>> ----- Original Message ----- 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, July 13, 2007 3:54 PM
>> Subject: [Audyssey] big update coming to duck hunt
>>
>>
>>> so I got a lot of emails in the last day or so and I've started working
>>> on
>>> the suggestions people had.  I want to add a mode with two ducks just
>>> like
>>> the original.  I'm also goign to make it random which direction the 
>>> ducks
>>> will come from.  Mouse support is on my list.  I've mad the sapi speech
>>> interuptable as well.  clay pigeon shooting is there too, but I don't
>>> know
>>> if that'll be in v 1.1.  I've actually had a ton of fun making this. 
>>> Any
>>> other ideas that won't stray too far from the original concept?
>>>
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>>
>>
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>
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