I wonder what the original diing sound was like. I don't think I've heard 
the original Monty sound from the atari game.


----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, July 17, 2007 5:15 PM
Subject: Re: [Audyssey] monte

> Hi Nicol,
> After I had released the Monty beta 1 initial release someone emailed me
> a copy of the original 1983 Montezuma's Revenge rules and directions. In
> that list of rules I discovered that snakes could not be killed so i
> removed them being killed in patch 1. In addition I got the official
> score table so I reset the score table to match the 1983 arcade classic.
> The point of all the changes is to make this version as close as
> possible to the classic without changing the game too much with newer
> and fresh ideas. I'll let future versions add newer ideas slip in.
>
>
>
> nicol wrote:
>> Nice patch, thom. I like the sound descriptions.
>> When the original beta was released, I wasn't at all aware that it was a
>> spider, I thought it was one of those burning ropes.
>> Thom, I personally feel one should be able to kill snakes.
>> Now I recognize the warp platform' sound; its exactly the same sound used 
>> in
>> self destruct as a background sound.
>> There is a big improvement in the patch, in the original monty there were
>> more than one staircase in a room which made navigation confusing, now 
>> there
>> is only one staircase per room.
>> I'm definitely going to buy monte if my friend can't afford it. It's a 
>> game
>> I will definitely  enjoy.
>> A further suggestion is to have a monte competition. The one with the
>> highest score on a difficulty level win the extra temple packs. It's a 
>> good
>> idea to sell  extra temple packs, but if one can get a  chance to win 
>> those,
>> it would be cool.
>> Keep it up
>>
>>
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>>
>>
>>
>
>
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