Hi,

I think in the next version of AGM there should be a health building block 
as well so the player can gain and loose health in certain games where 
needed.

Josh

Most of the reason I don't like spam is because a lot of it is true.
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----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, August 04, 2007 1:26 PM
Subject: Re: [Audyssey] monte


> Hi Nicol,
> First, I'd like to point out I have no current plans of reducing health
> if you walk into a wall. I for one agree with you that it shouldn't
> cause health damage by just merely walking into the wall.
> However, Charles's suggestion does make a little more sense in the
> context it was given in. Which was if you jump and hit a wall you should
> lose health. This makes practical sense since all the walls of the
> temple are stone walls, and if someone hit the wall with enough speed
> and force it could injure the person possably breaking bones or knocking
> them unconscious.
> Same goes if the person is running. If you are running flat out and hit
> a stone wall you are going to be really hurting by the time you pick
> yourself up off the ground. If you didn't hit your head and knock
> yourself out that is. (Grin)
>
>
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