Hi, I think in the next version of AGM there should be a health building block as well so the player can gain and loose health in certain games where needed.
Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, August 04, 2007 1:26 PM Subject: Re: [Audyssey] monte > Hi Nicol, > First, I'd like to point out I have no current plans of reducing health > if you walk into a wall. I for one agree with you that it shouldn't > cause health damage by just merely walking into the wall. > However, Charles's suggestion does make a little more sense in the > context it was given in. Which was if you jump and hit a wall you should > lose health. This makes practical sense since all the walls of the > temple are stone walls, and if someone hit the wall with enough speed > and force it could injure the person possably breaking bones or knocking > them unconscious. > Same goes if the person is running. If you are running flat out and hit > a stone wall you are going to be really hurting by the time you pick > yourself up off the ground. If you didn't hit your head and knock > yourself out that is. (Grin) > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
