I wonder, has anyone had the same problems with Window-eyes, and NVDA as 
well?


----- Original Message -----
From: "Talksina" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, August 03, 2007 7:31 AM
Subject: [Audyssey] Jaws and AGM, was Re:  volume of sounds in audio  game 
maker

> Richard wrote, referring to Josh:
>>Are you using Jaws at the same time with AGM?
> I answer:
> regarding this, it's really almost impossible to use Jaws with AGM
> on. AGM's commands do not work, unless you every time you must press
> a key (cursor, space or control) on AGM, first press the JawsKey+3
> combination, to bypass JFW's functionality for the current key pressed.
> ...without considering that, at least in my case, AGM with Jaws makes
> the machine terribly slow!
> I was trying to figure it out with Jaws and AGM, as I wanted to try
> its functionality on the road, learning from the manual. But I can't
> figure it out with this slowness
> ah, well, and is the off line manual going to be corrected and
> re-published, without the behaviour property described in the
> tutorial and which was not present?
>
>
>
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> 2:22 PM
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