I think tom you should have mouse control in your games as well as keyboard. I do like mouse control, now I know what its all about. Its like using a stick without the big space hog a stick takes up. I do have an ffb stick. but with my dvd writer, hdd, usb hub, scanners, speakers, cd and dvd stacks and wires pluss the laptop and actual powerpacks and phones, I have no real space to put it on. My shelves are full of books, cds, backup disks, etc. So as you can see a mouse is handy because it fits in a very small space and can be used with ease. I don't like it if I have to continously use the mouse and keybard at the same time though, ok if I am turning on an auto control but I can only really concerntrate on on one control device at a time. At 01:18 a.m. 7/08/2007, you wrote:
>Hi Che, >Like you I was once sighted, and use to play everything that I could get >my hands on. As a result I know what is possible with audio games, and >when I first got in to audio games my first thought was these audio >games are too simple, and is like going back to the Atari 2600 again. >The only developer that seamed to be staying from the Space Invader and >board game style of games was David Greenwood, and Shades of Doom was a >huge hit with me. I felt like I could play something on the level I was >use to. >As far as racing games goes I have about 150 people on the pre-order >list for USA Raceway and it has already outsold Rail Racer by 30 units. >So I don't think it is racing in general that is Rail racer's problem. >I think it honestly has to do with a couple of factors. Rail Racer isn't >a triditional racing game with Nascar or Formula 1 which has it's own >kind of following amung sports fans. One reason I am working on USA >Raceway is I want a game similar to Nascar Thunder and Rail Racer isn't >the same as racing games I like. Second, Rail Racer has a larger >learning curve than most games. For example, using the mouse to lean >your racer left and right takes a while to master, and it was something >I didn't care to much for myself. Third, most blind computer users have >some major aversion to the mouse. The minute you say this game has mouse >control they hit the panic button and think they can't play the game >because they think they can not use the mouse, or they don't know how to >operate it. Yet, the mouse actually is a nice game controller in certain >games. > >Che wrote: > > Hi Brian, > > you and I are on the same page. I was appalled at the lack of > immerssive > > games when I first became blind, as I was an avid sighted gamer, playing > > just about every new title if it was of good quality. > > Unfortunately, it appears we are in the minority amongst blind gamers, > > either that, or I have vastly underestimated the amount of blind > gamers that > > aren't into racing titles. > > At any rate, I appreciate the support, and you can count on Blind > > Adrenaline to produce high quality games in the future, but I will be > > including more basic games along with the more involved ones as well. > > Out. > > Che > > > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: >5/08/2007 4:16 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: 5/08/2007 4:16 p.m. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
