Hello gamers, Just so that none of this comes as a major surprise to anyone I'm letting everyone know in advance what my future plans are regarding public beta 2. As I am going to do a lengthy upgrade to the engine core it could be a while before the next beta appears. So here is the plans. First, for quite a while now I have been working on a Engine2D.dll file which will act as a major game engine for 2D USA Games titles like Montezuma's Revenge, etc. As much of the code is based on Montezuma's Revenge itself I'm planning on removing the Montezuma's Revenge custom engine code from the game and convert the game over to the newer Engine2D.dll file. The long term advantages of doing this will be substantial. There will be a common engine for all side-scrollers and other 2D games from USA Games which will make maintaining, upgrading, and development much faster. Eventually, I will be able to write a game level editor that can use the Engine2D.dll file to share new levels with the host game. Registration etc can handled be tween the registration program, and the game via the Engine2D.dll file. As I said advantages are many, and these are just a few reasons why I am doing this. Second, I'm going to be completely rewriting the jump code from scratch. As most of you know there has been several bugs involved with the current jump code, and I think I really do need to redesign, restructure, and redo the way jumping is done internally. I am going to look at how James North did it, since his code worked, and mottle my version after his jumping code. Third, I am going to send the game off to my private testers, for private testing to work any bugs out of the beta. Finally, once I am sure it is stable enough to be put out to the public it will be released. As far as a time frame I don't know how long this will take. It could be as little as two weeks or as long as a month. i don't really know until I actually do it.
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