hmm thats interesting.
Its a bit more work but I think I could handle that.
At 04:16 a.m. 9/09/2007, you wrote:


>BSC Games and Windows Vista
>
>by
>
>Thomas Ward
>
>Introduction
>
>In January 2007 Microsoft unveiled it's newest operating system Windows
>Vista. This release of Windows has made many changes in security,
>graphics technology, and changes in the way hardware operates with the
>operating system. As a result some older programs such as the BSC Games
>have had some issues running under Windows Vista.
>In this guide I will explain some of the differences between Windows XP
>and Vista, and give helpful solutions to making all of the BSC Games run
>properly under Windows Vista.
>
>Changes in DirectX
>
>Since the release of DirectX 8 DirectX has shipped with a Visual Basic 6
>library called dx8vb.dll. This file is necessary for any Visual Basic 6
>application to gain access to the Microsoft DirectX API, and without it
>none of the games out there written in Visual Basic 6 will operate.
>When Windows XP was released it shipped with Microsoft's 9.0 and had
>backwards compatibility libraries installed for DirectX 8.0. It also
>included dx8vb.dll for Visual Basic 6 applications.
>When Windows Vista was released it shipped with Microsoft's new DirectX
>10 technology. Unlike earlier versions of DirectX version 10.0 does not
>ship with any support for Visual Basic 6. So the first thing you must do
>as a gamer is install the missing DirectX dependencies.
>If you have access to a copy of Windows XP open up
>c:\Windows\System32
>and back up dx7vb.dll and dx8vb.dll to a  cd, back up hard drive, etc...
>Now, copy dx7vb.dll and dx8vb.dll to your Windows Vista
>c:\Windows\System32
>directory. Vista's user account control feature will ask you to continue
>or cancel this operation. Tell Vista to continue. Once complete you
>should have a compatible DirectX library for your accessible games.
>
>User Account Control
>
>By now anyone who has been using Windows Vista is aware of Vista's new
>security feature, the user account control, which is responsible for
>managing who has access to secured programs, files, installation rights,
>etc. The user account control feature built into Windows Vista is a
>major step forward in Windows security, and should prove useful in
>cutting down on malicious software like viruses, worms, spyware, and so on.
>  One way that UAC, (user account control,) accomplishes this is by
>looking for digital signing. For example, if a Vista user was to stick
>the Microsoft Office 2007 cd into the disk drive UAC would pop up and
>inform the user that Microsoft Office 2007 setup.exe attempted to run.
>It would then inform the user that it was digitally signed by Microsoft.
>UAC would offer two buttons allow and don't allow. Pressing space on
>allow will of course allow setup to continue as normal. However, what
>happens when an older program isn't able to give a digital signature?
>Usually, older programs that Vista is really unsure about UAC will
>prompt the user to allow, or for a standard user, it will prompt for the
>administrator password. In either case it usually isn't a major issue.
>However, with some BSC Games like Troopenum when it is run UAC blocks
>the game from properly initializing. the user may receive an error such
>as: Error 1566 confusion/insanity found in encrypt module.. If this is
>the case you will have to bypass the user account control while playing
>the game. Fortunately, doing so is very easy.
>  Use control escape to open the start menu. Arrow to the all programs
>button, and press space. The all programs tree view will open. Arrow to
>the games icon. Rather than pressing enter on the games icon press the
>Windows context key found on most keyboards between the right Windows
>key and the right control key. A drop down menu will appear. Arrow to
>run as administrator, and press enter to select it. User account control
>will announce the game is unidentified, there is no digital signature,
>and prompt you to allow or don't allow. Tab to allow and pres space.
>After that the game  should initialize and run normally without error.
>
>
>Thomas D. Ward
>Developer for USA Games Interactive
>http://www.usagames.us
>
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