Hi Che, You are quite right. I am sort of bouncing from project to project trying to get them all done, and not really completing either. When I took over Alchemy's games I got sattled with a huge load of work, and then Monty players keep asking when Monty will be done and Raceway players which have been waiting since say 2001 or 2002 keep asking when Raceway is done, and I am feeling pressured to finish them both asap. Though, I think you are correct here. Monty is quite far along in development,and If I settle down to working on it I could probably get it done in a matter of months and possably even weeks rather than dragging it out by dabbling with RW.
Che wrote: > Yes, all of the ovals run counter clockwise, so if you are going to model > your game after Nascar and the actual tracks, that would be the way to go. > Keep in mind however that Nascar runs a few road courses each year, such > as Watkins Glen, which in my opinion is the best road course in the states, > and when I could see it was my favorite track in Papyrus' game Nascar 3, the > best and most realistic driving simulation I ever played by far. > One thing I would like to suggest here though, just my personal opinion. > I would focus solely on Monty until it is finished, then move on to Raceway > instead of coding a little here then a little there back and forth back and > forth. It sounds like from recent posts that you are dabbling with the Star > Trek game, Raceway and Monty all at the same time and in my experience, this > causes delays and inefficiencies in programming that are larger than the sum > of their parts. > A lot of people have been waiting a long long time on Monty, and I think > it would boost their confidence in you and your abilities to release a high > quality commercial game to get it polished off and finished before going on > to something much more complicated such as Raceway. > Again, just my two cents worth as a fellow developer, but I fell into the > trap of bouncing between a couple different projects while working on Rail > Racer for a while, and it just wastes a lot of time basically. Once I > hunkered down and focused solely on Rail Racer, I found it was much easier > to get back into the code day in and day out and get it finished, as I > didn't have other projects on my mind to distract me. > Good luck with it, I can't wait to check out Raceway, I will be one of the > first customers when it is ready for beta purchase. > Later, > Che > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
