Hi Dark,
That would work I guess. The basic idea is to teach the player how to do 
leans, jumps, loops, force fields, etc... Not really to race.
As for the podcast I have lost the link. It was done by Sarah who was 
the voice of Sarah and the Castle of Witchcraft and Wizardry. I think 
she is on list, and might be able to supply you with the correct link.
If not Phil I know has it since he was the one who posted it to this 
list a while back.



Dark wrote:
> Hello thom.
>
> Personally, I rather like tthe thrill of being expected to react instantly 
> to a new course, and the fact that even when i'm racing against art on "push 
> faster daddy" i stil get and risk some cash, even if I limp around the 
> course crashing more than windows.
>
> Rather than a streight try out feature, how about several tutorial tracks, 
> purely for the purpose of getting to grips with common features of the game? 
> Just say a short one section track with a 30 jump in it, another with a 45 
> curve, and another with a force field (I could certainly go for that sort of 
> thing).
>
> Btw thom, what pod cast is this? i'd be quite interested to here how 
> somebody else gets on with RR, but all I've seen on blind cool tech thus far 
> is che's own demo from his site.
>
> Beware the Grue!
>
> Dark.
>   


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