I aggree.

if I am sure I can pass a monster then I don't want a sword to be used.
At 12:32 p.m. 19/10/2007, you wrote:

>In the original Monty, were swords used automatically? I'd really love to
>just use them when I really need to. If the original Monty was this way
>though don't worry about it.
>
>
>
>-------------
>Are you into Anime, manga, and video game music? If yes, take a look at this
>site.
>http://gh.ffshrine.org?r=16426
>
>
>----- Original Message -----
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Thursday, October 18, 2007 6:36 PM
>Subject: Re: [Audyssey] Interesting Monty problem
>
>
> > Hi Karl,
> > As for the swords I had to increase their attack range and place them on
> > a timer in order to fix the non-agressive monster bug, and the bug where
> > they didn't work all the time correctly. Now, the opiset is true. They
> > work flawlessly, but not always when you want to use them.
> > This is more a question of timing more than anything else. If you wait
> > until say the first skull is passed the sword you can jump over him,
> > grab the sword, run through the field and have it on hand to take on the
> > snakes in the room below.
> > As for the bug with falling through to the next floor at platform 1 I
> > did some testing and have replicated the bug. Apparently, there is a
> > missing drop off link in the temple array which needs filled in.
> >
> >
> > Karl wrote:
> >> Hi,
> >> On an unrelated problem, no matter what I do, I always kill a monster
> >> with my sword, even when I try to jump over it. When I do not have a
> >> sword, everything works ok.
> >> One other problem, this has been around for a while. If you jump
> >> correctly, you will miss the rope/platform, but not die. You will land
> >> in the section of the level immediately below it. I have reproduced it
> >> on several occasions in several areas.
> >> Here is one example that is very easy to do:
> >> On level one, get the keys, then go down to the stairs to the first
> >> vanishing platform room. Stand either on the bottom, or immediately
> >> left of the stairs and jump toward the platform. If you jumped in the
> >> right spot, you will land in the area immediately below it , the area
> >> with a skull and a sword.
> >> Karl
> >>
> >
> >
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